Vision language models are blind: Failing to translate detailed visual features into words
On the map: Multimodal LLMs / vision-language models → VLM benchmarks and visual reasoning
Abstract (arXiv)
While large language models with vision capabilities (VLMs), e.g., GPT-4o and Gemini 1.5 Pro, score high on many vision-understanding benchmarks, they are still struggling with low-level vision tasks that are easy to humans. Specifically, on BlindTest, our suite of 7 very simple tasks, including identifying (a) whether two circles overlap; (b) how many times two lines intersect; (c) which letter is being circled in a word; and (d) the number of circles in an Olympic-like logo, four state-of-the-art VLMs are only 58.07% accurate on average. Claude 3.5 Sonnet performs the best at 77.84% accuracy, far from the human expected accuracy of 100%. Across different image resolutions and line widths, VLMs including slow-thinking models consistently struggle with those tasks that require precise spatial information when geometric primitives overlap or are close. Yet, VLMs perform at near-100% accuracy when much more space is added to separate shapes and letters. Linear probing experiments show that vision encoders contain sufficient visual information to solve BlindTest and that language models fail to decode this information into correct answers. Code and data are at: https://vlmsareblind.github.io
Key facts. Cited by 147 papers in the map (data through 14 Oct 2026). Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 32 of its 49 references that are in the map. First posted on arXiv 9 Jul 2024.
Builds on
32 of 49 references.
Closest ancestors · 5
Same direction, newest first
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Other references · 27
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