mlsanityData to 14 Oct 2026

MOSS-Video-Preview: Toward Real-Time Video Understanding via Cross-Attention

arXiv 2606.07639 ↗First posted 1 Jun 2026cs.CV cs.AIcited by 4

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Abstract (arXiv)

Video understanding is shifting from the offline paradigm -- taking a fully recorded video as input and producing a single answer after it ends -- toward real-time interaction, in which the model perceives new frames while still replying, revises its answer as new evidence appears, and remains silent when there is nothing to say. We present MOSS-Video-Preview to validate this paradigm. Our central claim is that perception must not be blocked by generation; its natural realization is a two-channel architecture. We argue that a cross-attention backbone is better suited to real-time vision-language fusion than the prevailing decoder-only design: visual features enter through a side channel rather than joining the autoregressive sequence, so perception and generation run on separate, non-blocking pathways -- reducing the frequency of visual processing and exposing a clean channel-wise interface for independent compression. We complement this with a data synthesis pipeline that converts dense captions into real-time understanding QA whose answers are revised to match what the model has perceived so far, and we specialize an offline model on these data to elicit real-time behavior. Our model trails the strong Qwen2.5-VL-7B baseline overall -- a gap we attribute primarily to data and scale rather than the architecture -- yet attains competitive offline video and multimodal understanding, remains robust on the spatial and fine-grained temporal reasoning central to real-time use, and acquires behaviors that offline models lack: continuous perception, answer revision, and timely silence. On a single H200 with 256 frames per video, it achieves about a 5x speedup in time to first token and 2.7x higher decoding throughput, with negligible degradation in offline ability. Our study of paradigm, architecture, and data outlines a viable path toward real-time video understanding.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 46 of its 63 references that are in the map. First posted on arXiv 1 Jun 2026.

Builds on

46 of 63 references.

References · 46

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34 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Watch, Remember, Reason: Human-View Video Understanding with MLLMs
  2. 2026Speak While Watching: Unleashing TRUE Real-Time Video Understanding Capability of Multimodal Large Language Models
  3. 2026Moment-Video: Diagnosing Temporal Fidelity of Video MLLMs on Momentary Visual Events
  4. 2024MMBench-Video: A Long-Form Multi-Shot Benchmark for Holistic Video Understanding
  5. 2025Omni-Video: Democratizing Unified Video Understanding and Generation
  6. 2026Meta-Video: Efficient Standardized Evaluation for Video Understanding
  7. 2026StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding
  8. 2026Video-Oasis: Rethinking Evaluation of Video Understanding