DoublesEval: Diagnosing Multi-Agent Tactical Reasoning in Vision-Language Models via Professional Doubles Badminton
On the map: LLM reasoning → Multimodal reasoning
also in 2 more
Abstract (arXiv)
Visual Language Models (VLMs) excel at describing visible scene content but struggle to reason about dynamic multi-agent interactions, where action semantics depend on coordinated roles and spatial-temporal dependencies. We formalize this capability as multi-agent tactical reasoning and introduce DoublesEval, a diagnostic evaluation framework that leverages professional doubles badminton as a structurally tractable testbed. DoublesEval employs a key-moment-based protocol that decomposes rallies into tactically salient instants and probes models across four interpretable dimensions: atomic recognition, intra-segment composite understanding, cross-segment causal reasoning, and high-level tactical abstraction. This design isolates where reasoning fails, rather than merely measuring answer correctness. To address observed failure modes, we propose TacticCheck, a lightweight constraint-guided test-time consistency checker that reranks candidate answers using the model's own lower-level tactical predictions, requiring no parameter updates or ground-truth labels at inference time. Evaluating four representative open-source VLMs on 60 curated rallies (yielding ~9.6K structured instances) via a zero-shot protocol, we find that models remain weak across all diagnostic levels, with especially clear bottlenecks in spatial state, interaction binding, and terminal evidence. TacticCheck delivers consistent gains across all evaluated models, while still leaving a substantial gap to robust tactical reasoning. These results highlight the need for structured, interaction-aware evaluation paradigms for next-generation VLMs. The source code is available in hrefhttps://github.com/Chengjt1999/DoublesEvaltextcolorblueour GitHub repository.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 24 of its 31 references that are in the map. First posted on arXiv 25 Aug 2026.
Builds on
24 of 31 references.
Closest ancestors · 1
Same direction, newest first
Other references · 23
- 2023Improved Baselines with Visual Instruction Tuningcited by 4,362
- 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,151
- 2025Qwen3-VL Technical Reportcited by 2,534
- 2017The Kinetics Human Action Video Datasetcited by 1,894
- 2023Video-LLaVA: Learning United Visual Representation by Alignment Before Projectioncited by 1,385
- 2024Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysiscited by 1,375
- 2025OpenAI GPT-5 System Cardcited by 910
- 2024Eyes Wide Shut? Exploring the Visual Shortcomings of Multimodal LLMscited by 719
- 2022When and why vision-language models behave like bags-of-words, and what to do about it?cited by 603
- 2025VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understandingcited by 502
- 2024TempCompass: Do Video LLMs Really Understand Videos?cited by 352
- 2024Vision language models are blind: Failing to translate detailed visual features into wordscited by 144
11 more
- 2026Molmo2: Open Weights and Data for Vision-Language Models with Video Understanding and Groundingcited by 132
- 2020SoccerNet-v2: A Dataset and Benchmarks for Holistic Understanding of Broadcast Soccer Videoscited by 129
- 2024Do Vision-Language Models Represent Space and How? Evaluating Spatial Frame of Reference Under Ambiguitiescited by 58
- 2019TrackNet: A Deep Learning Network for Tracking High-speed and Tiny Objects in Sports Applicationscited by 33
- 2024MF-MOS: A Motion-Focused Model for Moving Object Segmentationcited by 23
- 2017Towards Structured Analysis of Broadcast Badminton Videoscited by 15
- 2023ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysiscited by 13
- 2024MambaMOS: LiDAR-based 3D Moving Object Segmentation with Motion-aware State Space Modelcited by 12
- 2025FineBadminton: A Multi-Level Dataset for Fine-Grained Badminton Video Understandingcited by 10
- 2025Scale, Don't Fine-tune: Guiding Multimodal LLMs for Efficient Visual Place Recognition at Test-Timecited by 3
- 2026Beyond First-Order: Learning Riemannian Geometries for Invariant Visual Place Recognitioncited by 2
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2025VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environments
- 2026Insight-V++: Towards Advanced Long-Chain Visual Reasoning with Multimodal Large Language Models
- 2026Beyond Scaling: Assessing Strategic Reasoning and Rapid Decision-Making Capability of LLMs in Zero-sum Environments
- 2025DixitWorld: Evaluating Multimodal Abductive Reasoning in Vision-Language Models with Multi-Agent Dixit Gameplay
- 2026Reasoning as a Double-Edged Sword: Architecture and Cross-Stage Robustness in Vision-Language-Action Models
- 2025Diagnosing Visual Reasoning: Challenges, Insights, and a Path Forward
- 2025VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents
- 2025GAM-Agent: Game-Theoretic and Uncertainty-Aware Collaboration for Complex Visual Reasoning