mlsanityData to 7 Oct 2026

Object-level Scene Deocclusion

arXiv 2406.07706 ↗First posted 11 Jun 2024cs.CVcited by 17

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Abstract (arXiv)

Deoccluding the hidden portions of objects in a scene is a formidable task, particularly when addressing real-world scenes. In this paper, we present a new self-supervised PArallel visible-to-COmplete diffusion framework, named PACO, a foundation model for object-level scene deocclusion. Leveraging the rich prior of pre-trained models, we first design the parallel variational autoencoder, which produces a full-view feature map that simultaneously encodes multiple complete objects, and the visible-to-complete latent generator, which learns to implicitly predict the full-view feature map from partial-view feature map and text prompts extracted from the incomplete objects in the input image. To train PACO, we create a large-scale dataset with 500k samples to enable self-supervised learning, avoiding tedious annotations of the amodal masks and occluded regions. At inference, we devise a layer-wise deocclusion strategy to improve efficiency while maintaining the deocclusion quality. Extensive experiments on COCOA and various real-world scenes demonstrate the superior capability of PACO for scene deocclusion, surpassing the state of the arts by a large margin. Our method can also be extended to cross-domain scenes and novel categories that are not covered by the training set. Further, we demonstrate the deocclusion applicability of PACO in single-view 3D scene reconstruction and object recomposition.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 44 of its 54 references that are in the map. First posted on arXiv 11 Jun 2024.

Builds on

44 of 54 references.

References · 44

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32 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 8; 2026: 6.

17 papers.

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