Object-level Scene Deocclusion
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Abstract (arXiv)
Deoccluding the hidden portions of objects in a scene is a formidable task, particularly when addressing real-world scenes. In this paper, we present a new self-supervised PArallel visible-to-COmplete diffusion framework, named PACO, a foundation model for object-level scene deocclusion. Leveraging the rich prior of pre-trained models, we first design the parallel variational autoencoder, which produces a full-view feature map that simultaneously encodes multiple complete objects, and the visible-to-complete latent generator, which learns to implicitly predict the full-view feature map from partial-view feature map and text prompts extracted from the incomplete objects in the input image. To train PACO, we create a large-scale dataset with 500k samples to enable self-supervised learning, avoiding tedious annotations of the amodal masks and occluded regions. At inference, we devise a layer-wise deocclusion strategy to improve efficiency while maintaining the deocclusion quality. Extensive experiments on COCOA and various real-world scenes demonstrate the superior capability of PACO for scene deocclusion, surpassing the state of the arts by a large margin. Our method can also be extended to cross-domain scenes and novel categories that are not covered by the training set. Further, we demonstrate the deocclusion applicability of PACO in single-view 3D scene reconstruction and object recomposition.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 44 of its 54 references that are in the map. First posted on arXiv 11 Jun 2024.
Builds on
44 of 54 references.
References · 44
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32 more
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- 2020Self-Supervised Scene De-occlusioncited by 96
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Citing papers per year: 2024: 3; 2025: 8; 2026: 6.
17 papers.
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- 2025TAUE: Training-free Noise Transplant and Cultivation Diffusion Modelcited by 2
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- 2025TAUE: Training-free Noise Transplant and Cultivation Diffusion Model4 Nov 2025
- 2025Stable Diffusion-Based Approach for Human De-Occlusion18 Aug 2025
- 2025LaRender: Training-Free Occlusion Control in Image Generation via Latent Rendering11 Aug 2025
- 2025SynergyAmodal: Deocclude Anything with Text Control28 Apr 2025
- 2024How Far are AI-generated Videos from Simulating the 3D Visual World: A Learned 3D Evaluation Approach27 Jun 2024
- 2024Generative Image Layer Decomposition with Visual Effectscited by 33
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- 2025Visual Jenga: Discovering Object Dependencies via Counterfactual Inpaintingcited by 11
- 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generationcited by 4
- 2026See-through: Single-image Layer Decomposition for Anime Characterscited by 2
- 2026CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Imagecited by 0
- 2026SemLayer: Semantic-aware Generative Segmentation and Layer Construction for Abstract Iconscited by 0
- 2026SemLayer: Semantic-aware Generative Segmentation and Layer Construction for Abstract Icons25 Mar 2026
- 2026CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Image18 Mar 2026
- 2026SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generation26 Feb 2026
- 2026See-through: Single-image Layer Decomposition for Anime Characters3 Feb 2026
- 2025Qwen-Image-Layered: Towards Inherent Editability via Layer Decomposition17 Dec 2025
- 2025LayerD: Decomposing Raster Graphic Designs into Layers29 Sep 2025
- 2025Visual Jenga: Discovering Object Dependencies via Counterfactual Inpainting27 Mar 2025
- 2024Generative Image Layer Decomposition with Visual Effects26 Nov 2024
- 2024Open-World Amodal Appearance Completion20 Nov 2024