mlsanityData to 7 Oct 2026

Visual Jenga: Discovering Object Dependencies via Counterfactual Inpainting

arXiv 2503.21770 ↗First posted 27 Mar 2025cs.CVcited by 11

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Abstract (arXiv)

This paper proposes a novel scene understanding task called Visual Jenga. Drawing inspiration from the game Jenga, the proposed task involves progressively removing objects from a single image until only the background remains. Just as Jenga players must understand structural dependencies to maintain tower stability, our task reveals the intrinsic relationships between scene elements by systematically exploring which objects can be removed while preserving scene coherence in both physical and geometric sense. As a starting point for tackling the Visual Jenga task, we propose a simple, data-driven, training-free approach that is surprisingly effective on a range of real-world images. The principle behind our approach is to utilize the asymmetry in the pairwise relationships between objects within a scene and employ a large inpainting model to generate a set of counterfactuals to quantify the asymmetry.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 50 of its 89 references that are in the map. First posted on arXiv 27 Mar 2025.

Builds on

50 of 89 references.

References · 50

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38 more
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Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 6; 2026: 5.

11 papers.