MI-NeRF: Learning a Single Face NeRF from Multiple Identities
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Abstract (arXiv)
In this work, we introduce a method that learns a single dynamic neural radiance field (NeRF) from monocular talking face videos of multiple identities. NeRFs have shown remarkable results in modeling the 4D dynamics and appearance of human faces. However, they require per-identity optimization. Although recent approaches have proposed techniques to reduce the training and rendering time, increasing the number of identities can be expensive. We introduce MI-NeRF (multi-identity NeRF), a single unified network that models complex non-rigid facial motion for multiple identities, using only monocular videos of arbitrary length. The core premise in our method is to learn the non-linear interactions between identity and non-identity specific information with a multiplicative module. By training on multiple videos simultaneously, MI-NeRF not only reduces the total training time compared to standard single-identity NeRFs, but also demonstrates robustness in synthesizing novel expressions for any input identity. We present results for both facial expression transfer and talking face video synthesis. Our method can be further personalized for a target identity given only a short video.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 48 of its 70 references that are in the map. First posted on arXiv 29 Mar 2024.
Builds on
48 of 70 references.
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Built on by
Citing papers per year: 2024: 1; 2025: 2.
3 papers.
- 2024Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilitiescited by 10
- 2025GenSync: A Generalized Talking Head Framework for Audio-driven Multi-Subject Lip-Sync using 3D Gaussian Splattingcited by 1
- 2025Low-Rank Head Avatar Personalization with Registerscited by 0
- 2025Low-Rank Head Avatar Personalization with Registers2 Jun 2025
- 2025GenSync: A Generalized Talking Head Framework for Audio-driven Multi-Subject Lip-Sync using 3D Gaussian Splatting3 May 2025
- 2024Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities23 Sep 2024