mlsanityData to 14 Oct 2026

GraphMapper: Efficient Visual Navigation by Scene Graph Generation

arXiv 2205.08325 ↗First posted 17 May 2022cs.CVcited by 6

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Abstract (arXiv)

Understanding the geometric relationships between objects in a scene is a core capability in enabling both humans and autonomous agents to navigate in new environments. A sparse, unified representation of the scene topology will allow agents to act efficiently to move through their environment, communicate the environment state with others, and utilize the representation for diverse downstream tasks. To this end, we propose a method to train an autonomous agent to learn to accumulate a 3D scene graph representation of its environment by simultaneously learning to navigate through said environment. We demonstrate that our approach, GraphMapper, enables the learning of effective navigation policies through fewer interactions with the environment than vision-based systems alone. Further, we show that GraphMapper can act as a modular scene encoder to operate alongside existing Learning-based solutions to not only increase navigational efficiency but also generate intermediate scene representations that are useful for other future tasks.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 51 of its 66 references that are in the map. First posted on arXiv 17 May 2022.

Builds on

51 of 66 references.

References · 51

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38 more
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Citing papers per year: 2023: 3; 2024: 2; 2025: 1.

6 papers.