mlsanityData to 7 Oct 2026

Differentiable Visual Computing for Inverse Problems and Machine Learning

arXiv 2312.04574 ↗First posted 21 Nov 2023cs.LG cs.AI cs.GRcited by 7

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Abstract (arXiv)

Originally designed for applications in computer graphics, visual computing (VC) methods synthesize information about physical and virtual worlds, using prescribed algorithms optimized for spatial computing. VC is used to analyze geometry, physically simulate solids, fluids, and other media, and render the world via optical techniques. These fine-tuned computations that operate explicitly on a given input solve so-called forward problems, VC excels at. By contrast, deep learning (DL) allows for the construction of general algorithmic models, side stepping the need for a purely first principles-based approach to problem solving. DL is powered by highly parameterized neural network architectures -- universal function approximators -- and gradient-based search algorithms which can efficiently search that large parameter space for optimal models. This approach is predicated by neural network differentiability, the requirement that analytic derivatives of a given problem's task metric can be computed with respect to neural network's parameters. Neural networks excel when an explicit model is not known, and neural network training solves an inverse problem in which a model is computed from data.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 57 of its 109 references that are in the map. First posted on arXiv 21 Nov 2023.

Builds on

57 of 109 references.

References · 57

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38 more
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50 most cited of 57 All 57 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 2; 2026: 2.

7 papers.