Learning to Transfer In-Hand Manipulations Using a Greedy Shape Curriculum
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Abstract (arXiv)
In-hand object manipulation is challenging to simulate due to complex contact dynamics, non-repetitive finger gaits, and the need to indirectly control unactuated objects. Further adapting a successful manipulation skill to new objects with different shapes and physical properties is a similarly challenging problem. In this work, we show that natural and robust in-hand manipulation of simple objects in a dynamic simulation can be learned from a high quality motion capture example via deep reinforcement learning with careful designs of the imitation learning problem. We apply our approach on both single-handed and two-handed dexterous manipulations of diverse object shapes and motions. We then demonstrate further adaptation of the example motion to a more complex shape through curriculum learning on intermediate shapes morphed between the source and target object. While a naive curriculum of progressive morphs often falls short, we propose a simple greedy curriculum search algorithm that can successfully apply to a range of objects such as a teapot, bunny, bottle, train, and elephant.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 35 of its 85 references that are in the map. First posted on arXiv 14 Mar 2023.
Builds on
35 of 85 references.
References · 35
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23 more
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Built on by
Citing papers per year: 2023: 1; 2024: 1; 2025: 3.
5 papers.
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 55
- 2025Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Controlcited by 28
- 2024QuasiSim: Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfercited by 12
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
- 2025ForceGrip: Reference-Free Curriculum Learning for Realistic Grip Force Control in VR Hand Manipulationcited by 1
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulation3 Jun 2025
- 2025Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Control14 Mar 2025
- 2025ForceGrip: Reference-Free Curriculum Learning for Realistic Grip Force Control in VR Hand Manipulation11 Mar 2025
- 2024QuasiSim: Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer11 Apr 2024
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulation7 Sep 2023
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- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordance
- 2025Variable-Friction In-Hand Manipulation for Arbitrary Objects via Diffusion-Based Imitation Learning
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