mlsanityData to 14 Oct 2026

Learning to Transfer In-Hand Manipulations Using a Greedy Shape Curriculum

arXiv 2303.12726 ↗First posted 14 Mar 2023cs.CV cs.GR cs.ROcited by 5

Not on the map. Why?

Abstract (arXiv)

In-hand object manipulation is challenging to simulate due to complex contact dynamics, non-repetitive finger gaits, and the need to indirectly control unactuated objects. Further adapting a successful manipulation skill to new objects with different shapes and physical properties is a similarly challenging problem. In this work, we show that natural and robust in-hand manipulation of simple objects in a dynamic simulation can be learned from a high quality motion capture example via deep reinforcement learning with careful designs of the imitation learning problem. We apply our approach on both single-handed and two-handed dexterous manipulations of diverse object shapes and motions. We then demonstrate further adaptation of the example motion to a more complex shape through curriculum learning on intermediate shapes morphed between the source and target object. While a naive curriculum of progressive morphs often falls short, we propose a simple greedy curriculum search algorithm that can successfully apply to a range of objects such as a teapot, bunny, bottle, train, and elephant.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 35 of its 85 references that are in the map. First posted on arXiv 14 Mar 2023.

Builds on

35 of 85 references.

References · 35

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2019Solving Rubik's Cube with a Robot Handcited by 734
  3. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 715
  4. 2018Learning Dexterous In-Hand Manipulationcited by 687
  5. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
  6. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  7. 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 251
  8. 2018Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experiencecited by 217
  9. 2021Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulationcited by 209
  10. 2019Deep Dynamics Models for Learning Dexterous Manipulationcited by 206
  11. 2019Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutionscited by 192
  12. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
23 more
  1. 2017Emergence of Locomotion Behaviours in Rich Environmentscited by 165
  2. 2021A System for General In-Hand Object Re-Orientationcited by 165
  3. 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 147
  4. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
  5. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
  6. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
  7. 2020Enhanced POET: Open-Ended Reinforcement Learning through Unbounded Invention of Learning Challenges and their Solutionscited by 106
  8. 2018Neural probabilistic motor primitives for humanoid controlcited by 97
  9. 2020State-Only Imitation Learning for Dexterous Manipulationcited by 91
  10. 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 91
  11. 2018Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Costcited by 84
  12. 2018Learning Symmetric and Low-energy Locomotioncited by 61
  13. 2020ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skillscited by 54
  14. 2021Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learningcited by 50
  15. 2020Physics-Based Dexterous Manipulations with Estimated Hand Poses and Residual Reinforcement Learningcited by 37
  16. 2016Learning Dexterous Manipulation for a Soft Robotic Hand from Human Demonstrationcited by 36
  17. 2016Learning Dexterous Manipulation Policies from Experience and Imitationcited by 33
  18. 2022Learning to Use Chopsticks in Diverse Gripping Stylescited by 29
  19. 2022Learning High-DOF Reaching-and-Grasping via Dynamic Representation of Gripper-Object Interactioncited by 24
  20. 2020Learning Dexterous Manipulation from Suboptimal Expertscited by 23
  21. 2020Solving Challenging Dexterous Manipulation Tasks With Trajectory Optimisation and Reinforcement Learningcited by 13
  22. 2018Geometric In-Hand Regrasp Planning: Alternating Optimization of Finger Gaits and In-Grasp Manipulationcited by 7
  23. 2021Surface Multigrid via Intrinsic Prolongationcited by 4

Built on by

Cited by year

Citing papers per year: 2023: 1; 2024: 1; 2025: 3.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Learning a Shape-Conditioned Agent for Purely Tactile In-Hand Manipulation of Various Objects
  2. 2025Learning Generalizable Hand-Object Tracking from Synthetic Demonstrations
  3. 2025Hierarchical Reinforcement Learning for Articulated Tool Manipulation with Multifingered Hand
  4. 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordance
  5. 2025Variable-Friction In-Hand Manipulation for Arbitrary Objects via Diffusion-Based Imitation Learning
  6. 2026Morphometric Imitation: From Morphology and Contact Aware Hand Retargeting to Sim-to-Real Visuomotor Policy ↗
  7. 2025Dexterous Manipulation through Imitation Learning: A Survey
  8. 2024Lessons from Learning to Spin "Pens"