mlsanityData to 14 Oct 2026

SkillSight: Efficient First-Person Skill Assessment with Gaze

arXiv 2511.19629 ↗First posted 24 Nov 2025cs.CVcited by 4

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Abstract (arXiv)

Egocentric perception on smart glasses could transform how we learn new skills in the physical world, but automatic skill assessment remains a fundamental technical challenge. We introduce SkillSight for power-efficient skill assessment from first-person data. Central to our approach is the hypothesis that skill level is evident not only in how a person performs an activity (video), but also in how they direct their attention when doing so (gaze). Our two-stage framework first learns to jointly model gaze and egocentric video when predicting skill level, then distills a gaze-only student model. At inference, the student model requires only gaze input, drastically reducing power consumption by eliminating continuous video processing. Experiments on three datasets spanning cooking, music, and sports establish, for the first time, the valuable role of gaze in skill understanding across diverse real-world settings. Our SkillSight teacher model achieves state-of-the-art performance, while our gaze-only student variant maintains high accuracy using 73x less power than competing methods. These results pave the way for in-the-wild AI-supported skill learning.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 55 of its 106 references that are in the map. First posted on arXiv 24 Nov 2025.

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55 of 106 references.

References · 55

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38 more
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