mlsanityData to 14 Oct 2026

Learning Sparse Graphon Mean Field Games

arXiv 2209.03880 ↗First posted 8 Sep 2022cs.MA cs.AI cs.GTcited by 14

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Abstract (arXiv)

Although the field of multi-agent reinforcement learning (MARL) has made considerable progress in the last years, solving systems with a large number of agents remains a hard challenge. Graphon mean field games (GMFGs) enable the scalable analysis of MARL problems that are otherwise intractable. By the mathematical structure of graphons, this approach is limited to dense graphs which are insufficient to describe many real-world networks such as power law graphs. Our paper introduces a novel formulation of GMFGs, called LPGMFGs, which leverages the graph theoretical concept of Lp graphons and provides a machine learning tool to efficiently and accurately approximate solutions for sparse network problems. This especially includes power law networks which are empirically observed in various application areas and cannot be captured by standard graphons. We derive theoretical existence and convergence guarantees and give empirical examples that demonstrate the accuracy of our learning approach for systems with many agents. Furthermore, we extend the Online Mirror Descent (OMD) learning algorithm to our setup to accelerate learning speed, empirically show its capabilities, and conduct a theoretical analysis using the novel concept of smoothed step graphons. In general, we provide a scalable, mathematically well-founded machine learning approach to a large class of otherwise intractable problems of great relevance in numerous research fields.

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 37 of its 92 references that are in the map. First posted on arXiv 8 Sep 2022.

Builds on

37 of 92 references.

References · 37

  1. 2019Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithmscited by 567
  2. 2017Cycles in adversarial regularized learningcited by 124
  3. 2020Game-Theoretic Multiagent Reinforcement Learningcited by 94
  4. 2021Approximately Solving Mean Field Games via Entropy-Regularized Deep Reinforcement Learningcited by 73
  5. 2020Fictitious Play for Mean Field Games: Continuous Time Analysis and Applicationscited by 62
  6. 2018GEMSEC: Graph Embedding with Self Clusteringcited by 61
  7. 2019Model-Free Mean-Field Reinforcement Learning: Mean-Field MDP and Mean-Field Q-Learningcited by 59
  8. 2014Epidemic processes in complex networkscited by 58
  9. 2020Entropy Regularization for Mean Field Games with Learningcited by 58
  10. 2019Efficient Ridesharing Order Dispatching with Mean Field Multi-Agent Reinforcement Learningcited by 57
  11. 2019On the Convergence of Model Free Learning in Mean Field Gamescited by 48
  12. 2020Q-Learning in Regularized Mean-field Gamescited by 42
25 more
  1. 2015Learning in Mean Field Games: the Fictitious Playcited by 38
  2. 2022Scalable Deep Reinforcement Learning Algorithms for Mean Field Gamescited by 38
  3. 2021Scaling up Mean Field Games with Online Mirror Descentcited by 32
  4. 2021On the Approximation of Cooperative Heterogeneous Multi-Agent Reinforcement Learning (MARL) using Mean Field Control (MFC)cited by 32
  5. 2016Markov-Nash Equilibria in Mean-Field Games with Discounted Costcited by 31
  6. 2021Mean Field Games Flock! The Reinforcement Learning Waycited by 31
  7. 2021Generalization in Mean Field Games by Learning Master Policiescited by 28
  8. 2021Learning Graphon Mean Field Games and Approximate Nash Equilibriacited by 28
  9. 2020A General Framework for Learning Mean-Field Gamescited by 25
  10. 2018Decentralised Learning in Systems with Many, Many Strategic Agentscited by 20
  11. 2013A Generalized Online Mirror Descent with Applications to Classification and Regressioncited by 19
  12. 2019Stochastic Graphon Games: I. The Static Casecited by 13
  13. 2017Learning in anonymous nonatomic games with applications to first-order mean field gamescited by 11
  14. 2021Finite State Graphon Games with Applications to Epidemicscited by 10
  15. 2018Finite mean field games: fictitious play and convergence to a first order continuous mean field gamecited by 9
  16. 2019A Game-Theoretic Framework for Autonomous Vehicles Velocity Control: Bridging Microscopic Differential Games and Macroscopic Mean Field Gamescited by 9
  17. 2020A case study on stochastic games on large graphs in mean field and sparse regimescited by 9
  18. 2015Mean-field-game model for Botnet defense in Cyber-securitycited by 8
  19. 2020Linear Quadratic Graphon Field Gamescited by 5
  20. 2021Exploration noise for learning linear-quadratic mean field gamescited by 3
  21. 2016Corruption and botnet defense: a mean field game approachcited by 2
  22. 2018Convex Analysis for LQG Systems with Applications to Major Minor LQG Mean-Field Game Systemscited by 2
  23. 2020Large Banking Systems with Default and Recovery: A Mean Field Game Modelcited by 2
  24. 2016Optimal control and zero-sum games for Markov chains of mean-field typecited by 1
  25. 2018Mean-field risk sensitive control and zero-sum games for Markov chainscited by 1

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Citing papers per year: 2023: 6; 2024: 5; 2025: 2; 2026: 1.

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