Learning Mean Field Games on Sparse Graphs: A Hybrid Graphex Approach
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Abstract (arXiv)
Learning the behavior of large agent populations is an important task for numerous research areas. Although the field of multi-agent reinforcement learning (MARL) has made significant progress towards solving these systems, solutions for many agents often remain computationally infeasible and lack theoretical guarantees. Mean Field Games (MFGs) address both of these issues and can be extended to Graphon MFGs (GMFGs) to include network structures between agents. Despite their merits, the real world applicability of GMFGs is limited by the fact that graphons only capture dense graphs. Since most empirically observed networks show some degree of sparsity, such as power law graphs, the GMFG framework is insufficient for capturing these network topologies. Thus, we introduce the novel concept of Graphex MFGs (GXMFGs) which builds on the graph theoretical concept of graphexes. Graphexes are the limiting objects to sparse graph sequences that also have other desirable features such as the small world property. Learning equilibria in these games is challenging due to the rich and sparse structure of the underlying graphs. To tackle these challenges, we design a new learning algorithm tailored to the GXMFG setup. This hybrid graphex learning approach leverages that the system mainly consists of a highly connected core and a sparse periphery. After defining the system and providing a theoretical analysis, we state our learning approach and demonstrate its learning capabilities on both synthetic graphs and real-world networks. This comparison shows that our GXMFG learning algorithm successfully extends MFGs to a highly relevant class of hard, realistic learning problems that are not accurately addressed by current MARL and MFG methods.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 19 of its 52 references that are in the map. First posted on arXiv 23 Jan 2024.
Builds on
19 of 52 references.
References · 19
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- 2014Sparse graphs using exchangeable random measurescited by 19
7 more
- 2022Learning Sparse Graphon Mean Field Gamescited by 14
- 2015The Class of Random Graphs Arising from Exchangeable Random Measurescited by 12
- 2021Signatured Deep Fictitious Play for Mean Field Games with Common Noisecited by 12
- 2020Optimal incentives to mitigate epidemics: a Stackelberg mean field game approachcited by 8
- 2022Hypergraphon Mean Field Gamescited by 3
- 2020Controlling Propagation of epidemics via mean-field controlcited by 1
- 2023Mean-field games of speedy information access with observation costscited by 1
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.