A case study on stochastic games on large graphs in mean field and sparse regimes
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Abstract (arXiv)
We study a class of linear-quadratic stochastic differential games in which each player interacts directly only with its nearest neighbors in a given graph. We find a semi-explicit Markovian equilibrium for any transitive graph, in terms of the empirical eigenvalue distribution of the graph's normalized Laplacian matrix. This facilitates large-population asymptotics for various graph sequences, with several sparse and dense examples discussed in detail. In particular, the mean field game is the correct limit only in the dense graph case, i.e., when the degrees diverge in a suitable sense. Even though equilibrium strategies are nonlocal, depending on the behavior of all players, we use a correlation decay estimate to prove a propagation of chaos result in both the dense and sparse regimes, with the sparse case owing to the large distances between typical vertices. Without assuming the graphs are transitive, we show also that the mean field game solution can be used to construct decentralized approximate equilibria on any sufficiently dense graph sequence.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 28 May 2020.
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Citing papers per year: 2021: 1; 2022: 2; 2023: 1; 2024: 1; 2025: 2; 2026: 2.
9 papers.
- 2021Learning Graphon Mean Field Games and Approximate Nash Equilibriacited by 28
- 2022Learning Sparse Graphon Mean Field Gamescited by 14
- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learningcited by 12
- 2024Neural McKean-Vlasov Processes: Distributional Dependence in Diffusion Processescited by 4
- 2025Learning Mean Field Control on Sparse Graphscited by 2
- 2025Finite-Agent Stochastic Differential Games on Large Graphs: II. Graph-Based Architecturescited by 1
- 2026Learning Distributed Equilibria in Linear-Quadratic Stochastic Differential Games: An α-Potential Approachcited by 1
- 2023Directed Chain Generative Adversarial Networkscited by 0
- 2026Stationary Robust Mean-Field Games under Model Mismatchescited by 0
- 2026Stationary Robust Mean-Field Games under Model Mismatches21 Jun 2026
- 2026Learning Distributed Equilibria in Linear-Quadratic Stochastic Differential Games: An α-Potential Approach18 Feb 2026
- 2025Finite-Agent Stochastic Differential Games on Large Graphs: II. Graph-Based Architectures15 Sep 2025
- 2025Learning Mean Field Control on Sparse Graphs28 Jan 2025
- 2024Neural McKean-Vlasov Processes: Distributional Dependence in Diffusion Processes15 Apr 2024
- 2023Directed Chain Generative Adversarial Networks25 Apr 2023
- 2022Learning Sparse Graphon Mean Field Games8 Sep 2022
- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning8 Sep 2022
- 2021Learning Graphon Mean Field Games and Approximate Nash Equilibria29 Nov 2021