mlsanityData to 7 Oct 2026

Reconstructing Interactive 3D Scenes by Panoptic Mapping and CAD Model Alignments

arXiv 2103.16095 ↗First posted 30 Mar 2021cs.RO cs.AI cs.CVcited by 15

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Abstract (arXiv)

In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such that the reconstructed scenes provide emactionable information for simulating eminteractions with agents. Here, we address this challenging problem by reconstructing an interactive scene using RGB-D data stream, which captures (i) the semantics and geometry of objects and layouts by a 3D volumetric panoptic mapping module, and (ii) object affordance and contextual relations by reasoning over physical common sense among objects, organized by a graph-based scene representation. Crucially, this reconstructed scene replaces the object meshes in the dense panoptic map with part-based articulated CAD models for finer-grained robot interactions. In the experiments, we demonstrate that (i) our panoptic mapping module outperforms previous state-of-the-art methods, (ii) a high-performant physical reasoning procedure that matches, aligns, and replaces objects' meshes with best-fitted CAD models, and (iii) reconstructed scenes are physically plausible and naturally afford actionable interactions; without any manual labeling, they are seamlessly imported to ROS-based simulators and virtual environments for complex robot task executions.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 37 of its 70 references that are in the map. First posted on arXiv 30 Mar 2021.

Builds on

37 of 70 references.

References · 37

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
  2. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  3. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
  4. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  5. 2018Panoptic Segmentationcited by 796
  6. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 584
  7. 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
  8. 2016Semantic Scene Completion from a Single Depth Imagecited by 468
  9. 2016Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Agecited by 405
  10. 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 375
  11. 20193D Scene Graph: A Structure for Unified Semantics, 3D Space, and Cameracited by 280
  12. 2020Learning 3D Semantic Scene Graphs from 3D Indoor Reconstructionscited by 205
25 more
  1. 2018GSPN: Generative Shape Proposal Network for 3D Instance Segmentation in Point Cloudcited by 145
  2. 2018Scan2CAD: Learning CAD Model Alignment in RGB-D Scanscited by 142
  3. 20203D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humanscited by 141
  4. 2016SemanticFusion: Dense 3D Semantic Mapping with Convolutional Neural Networkscited by 134
  5. 2018CubeSLAM: Monocular 3D Object SLAMcited by 101
  6. 2018Fusion++: Volumetric Object-Level SLAMcited by 97
  7. 2019PanopticFusion: Online Volumetric Semantic Mapping at the Level of Stuff and Thingscited by 97
  8. 2019Interactive Gibson Benchmark (iGibson 0.5): A Benchmark for Interactive Navigation in Cluttered Environmentscited by 89
  9. 2019Volumetric Instance-Aware Semantic Mapping and 3D Object Discoverycited by 79
  10. 2018Human-centric Indoor Scene Synthesis Using Stochastic Grammarcited by 73
  11. 2019Holistic++ Scene Understanding: Single-view 3D Holistic Scene Parsing and Human Pose Estimation with Human-Object Interaction and Physical Commonsensecited by 71
  12. 2018Holistic 3D Scene Parsing and Reconstruction from a Single RGB Imagecited by 69
  13. 2019JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds with Multi-Task Pointwise Networks and Multi-Value Conditional Random Fieldscited by 62
  14. 2018Cooperative Holistic Scene Understanding: Unifying 3D Object, Layout, and Camera Pose Estimationcited by 51
  15. 2020MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusioncited by 46
  16. 2020SceneCAD: Predicting Object Alignments and Layouts in RGB-D Scanscited by 44
  17. 2018Active model learning and diverse action sampling for task and motion planningcited by 28
  18. 2018Learning to guide task and motion planning using score-space representationcited by 27
  19. 2017Configurable 3D Scene Synthesis and 2D Image Rendering with Per-Pixel Ground Truth using Stochastic Grammarscited by 25
  20. 2018Monocular Object and Plane SLAM in Structured Environmentscited by 23
  21. 2018Real-time Progressive 3D Semantic Segmentation for Indoor Scenecited by 18
  22. 2018Incremental Object Database: Building 3D Models from Multiple Partial Observationscited by 15
  23. 2019VRGym: A Virtual Testbed for Physical and Interactive AIcited by 9
  24. 2020Joint Inference of States, Robot Knowledge, and Human (False-)Beliefscited by 8
  25. 2020GeoFusion: Geometric Consistency informed Scene Estimation in Dense Cluttercited by 5

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Citing papers per year: 2021: 2; 2022: 3; 2023: 4; 2024: 4; 2025: 2.

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  1. 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image
  2. 2026ArticuTable: Generating Instance-Level Interactive Rigid-Articulated 3D Tabletop Scenes from a Single Image
  3. 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes
  4. 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction
  5. 2025Embodied Spatial Intelligence: from Implicit Scene Modeling to Spatial Reasoning
  6. 2026Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents
  7. 2026HARMONY: Hierarchical Agentic Reasoning for MONocular Image-to-Scene Synthesis
  8. 2026NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulation