VRGym: A Virtual Testbed for Physical and Interactive AI
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Abstract (arXiv)
We propose VRGym, a virtual reality testbed for realistic human-robot interaction. Different from existing toolkits and virtual reality environments, the VRGym emphasizes on building and training both physical and interactive agents for robotics, machine learning, and cognitive science. VRGym leverages mechanisms that can generate diverse 3D scenes with high realism through physics-based simulation. We demonstrate that VRGym is able to (i) collect human interactions and fine manipulations, (ii) accommodate various robots with a ROS bridge, (iii) support experiments for human-robot interaction, and (iv) provide toolkits for training the state-of-the-art machine learning algorithms. We hope VRGym can help to advance general-purpose robotics and machine learning agents, as well as assisting human studies in the field of cognitive science.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Apr 2019.
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Citing papers per year: 2021: 3; 2022: 2; 2023: 1; 2024: 1; 2025: 2.
9 papers.
- 2022SQA3D: Situated Question Answering in 3D Scenescited by 303
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2021Congestion-aware Multi-agent Trajectory Prediction for Collision Avoidancecited by 21
- 2021Reconstructing Interactive 3D Scenes by Panoptic Mapping and CAD Model Alignmentscited by 15
- 2022On the Learning Mechanisms in Physical Reasoningcited by 11
- 2024On the Emergence of Symmetrical Realitycited by 8
- 2021Communicative Learning with Natural Gestures for Embodied Navigation Agents with Human-in-the-Scenecited by 7
- 2025TongSIM: A General Platform for Simulating Intelligent Machinescited by 3
- 2025Body Discovery of Embodied AIcited by 0
- 2025TongSIM: A General Platform for Simulating Intelligent Machines23 Dec 2025
- 2025Body Discovery of Embodied AI25 Mar 2025
- 2024On the Emergence of Symmetrical Reality26 Jan 2024
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenes15 Jan 2023
- 2022SQA3D: Situated Question Answering in 3D Scenes14 Oct 2022
- 2022On the Learning Mechanisms in Physical Reasoning5 Oct 2022
- 2021Communicative Learning with Natural Gestures for Embodied Navigation Agents with Human-in-the-Scene5 Aug 2021
- 2021Reconstructing Interactive 3D Scenes by Panoptic Mapping and CAD Model Alignments30 Mar 2021
- 2021Congestion-aware Multi-agent Trajectory Prediction for Collision Avoidance26 Mar 2021