Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents
On the map: World models → Embodied and robot world models
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Abstract (arXiv)
Real-to-sim conversion for robotic interaction with objects remains labor-intensive because it requires more than visual reconstruction: a streamlined real2sim process must recover scene geometries and object states, infer physical parameters, and assemble actors, objects, cameras, poses, and trajectories into a runnable physical simulation. Today this process still depends on brittle workflow glue across visual perception tools and simulators: manual tuning of visual foundation models, mesh cleanup, coordinate frame alignments, etc. We introduce textitAgentic Real2Sim, a framework for generalized physical world modeling with vision-language agents that converts a real-world recording of object-robot interaction into a simulatable episodic twin, and connects the resulting twin to downstream policy fine-tuning and evaluation. We evaluate Agentic Real2Sim on rigid-object manipulation, deformable-object interaction, and humanoid motion scenes, spanning domains that are usually handled by separate Real2Sim pipelines. The framework's agentic decisions can be driven by an open-weight VLM backend at a small fraction of the cost of frontier models, while attaining a comparable conversion success rate. The framework further supports custom scene conversion, fine-tuning of a pretrained policy with data generated from converted episodes, and works effectively as a surrogate for real-world policy evaluation. The project site, including code is available at https://agentic-real2sim.github.io.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 30 of its 34 references that are in the map. First posted on arXiv 21 Jul 2026.
Builds on
30 of 34 references.
Closest ancestors · 1
Same direction, newest first
Other references · 29
- 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
- 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
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- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
- 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 411
- 2023Holodeck: Language Guided Generation of 3D Embodied AI Environmentscited by 257
- 2025SAM 3D: 3Dfy Anything in Imagescited by 230
- 2021Robust Motion In-betweeningcited by 223
- 2025FoundationStereo: Zero-Shot Stereo Matchingcited by 168
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 78
- 2023Gen2Sim: Scaling up Robot Learning in Simulation with Generative Modelscited by 62
- 2025SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agentcited by 53
17 more
- 2024SkillMimicGen: Automated Demonstration Generation for Efficient Skill Learning and Deploymentcited by 48
- 2024Physical Property Understanding from Language-Embedded Feature Fieldscited by 45
- 2026SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenescited by 39
- 2025BFM-Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learningcited by 33
- 2025Scalable Real2Sim: Physics-Aware Asset Generation Via Robotic Pick-and-Place Setupscited by 29
- 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactionscited by 27
- 2026Articraft: An Agentic System for Scalable Articulated 3D Asset Generationcited by 25
- 2024GRS: Generating Robotic Simulation Tasks from Real-World Imagescited by 13
- 2026SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learningcited by 13
- 2026SimFoundry: Modular and Automated Scene Generation for Policy Learning and Evaluationcited by 11
- 2026EMPM: Embodied MPM for Modeling and Simulation of Deformable Objectscited by 9
- 2025TwinAligner: Visual-Dynamic Alignment Empowers Physics-aware Real2Sim2Real for Robotic Manipulationcited by 7
- 2026PhyScensis: Physics-Augmented LLM Agents for Complex Physical Scene Arrangementcited by 7
- 2026PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objectscited by 7
- 2026RoboSnap: One-Shot Real-to-Sim Scene Generation for Generalizable Robot Learning and Evaluationcited by 4
- 2025LodeStar: Long-horizon Dexterity via Synthetic Data Augmentation from Human Demonstrationscited by 3
- 2026LychSim: A Controllable and Interactive Simulation Framework for Vision Researchcited by 3
Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026DiagGen: Agentic Generation of Deformable Assets with Sim-based Diagnostics for Robotic Simulationcited by 0
- 2026WorldAgent: Verification-Guided Agentic Physical World Constructioncited by 0
- 2026EMPIRIC: Experiment-Driven Learning of Residual World Models for Robot Planningcited by 0
- 2026Real2Gym: Building Gyms from Videos, Bringing Skills to Robotscited by 0
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0
- 2026Agentic RSR: Real-to-Sim-to-Real through Scene Reconstruction and Execution-Grounded Robot Policiescited by 0
- 2026Agentic RSR: Real-to-Sim-to-Real through Scene Reconstruction and Execution-Grounded Robot Policies7 Oct 2026
- 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction1 Oct 2026
- 2026Real2Gym: Building Gyms from Videos, Bringing Skills to Robots29 Sep 2026
- 2026EMPIRIC: Experiment-Driven Learning of Residual World Models for Robot Planning28 Sep 2026
- 2026WorldAgent: Verification-Guided Agentic Physical World Construction27 Sep 2026
- 2026DiagGen: Agentic Generation of Deformable Assets with Sim-based Diagnostics for Robotic Simulation19 Sep 2026
Similar, not cited
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- 2026Real2Sim via Active Perception with Behavior Trees Automatically Generated by VLMs
- 2026Mirage2Matter: A Physically Grounded Gaussian World Model from Video
- 2026AWM-VLA: AlignedWorld Modeling for Efficient and Explainable Vision-Language-Action Policies
- 2026Exploratory, Communicative, and Deployable: Vision-Driven Embodied Agents for Open-World Mobile Manipulation
- 2026ARSTAG: An Agentic Real2Sim2Real System for Task-Specific Robot Data Generation
- 2026CodeActionBench: Evaluating Agentic Code-as-Policy for Embodied Manipulation