Is Vanilla Policy Gradient Overlooked? Analyzing Deep Reinforcement Learning for Hanabi
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Abstract (arXiv)
In pursuit of enhanced multi-agent collaboration, we analyze several on-policy deep reinforcement learning algorithms in the recently published Hanabi benchmark. Our research suggests a perhaps counter-intuitive finding, where Proximal Policy Optimization (PPO) is outperformed by Vanilla Policy Gradient over multiple random seeds in a simplified environment of the multi-agent cooperative card game. In our analysis of this behavior we look into Hanabi-specific metrics and hypothesize a reason for PPO's plateau. In addition, we provide proofs for the maximum length of a perfect game (71 turns) and any game (89 turns). Our code can be found at: https://github.com/bramgrooten/DeepRL-for-Hanabi
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 11 of its 26 references that are in the map. First posted on arXiv 22 Mar 2022.
Builds on
11 of 26 references.
References · 11
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
- 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 903
- 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 774
- 2019The Hanabi Challenge: A New Frontier for AI Researchcited by 194
- 2018Bayesian Action Decoder for Deep Multi-Agent Reinforcement Learningcited by 67
- 2019Simplified Action Decoder for Deep Multi-Agent Reinforcement Learningcited by 47
- 2019Is the Policy Gradient a Gradient?cited by 40
- 2019Improving Policies via Search in Cooperative Partially Observable Gamescited by 33
- 2021Scalable Online Planning via Reinforcement Learning Fine-Tuningcited by 18
- 2019Diverse Agents for Ad-Hoc Cooperation in Hanabicited by 17
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Citing papers per year: 2022: 1; 2023: 1; 2024: 0; 2025: 1.
3 papers.