mlsanityData to 7 Oct 2026

Adversarial Attention for Human Motion Synthesis

arXiv 2204.11751 ↗First posted 25 Apr 2022cs.CV cs.LGcited by 1

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Abstract (arXiv)

Analysing human motions is a core topic of interest for many disciplines, from Human-Computer Interaction, to entertainment, Virtual Reality and healthcare. Deep learning has achieved impressive results in capturing human pose in real-time. On the other hand, due to high inter-subject variability, human motion analysis models often suffer from not being able to generalise to data from unseen subjects due to very limited specialised datasets available in fields such as healthcare. However, acquiring human motion datasets is highly time-consuming, challenging, and expensive. Hence, human motion synthesis is a crucial research problem within deep learning and computer vision. We present a novel method for controllable human motion synthesis by applying attention-based probabilistic deep adversarial models with end-to-end training. We show that we can generate synthetic human motion over both short- and long-time horizons through the use of adversarial attention. Furthermore, we show that we can improve the classification performance of deep learning models in cases where there is inadequate real data, by supplementing existing datasets with synthetic motions.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 30 of its 57 references that are in the map. First posted on arXiv 25 Apr 2022.

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30 of 57 references.

References · 30

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18 more
  1. 2018Synthetic Data Augmentation using GAN for Improved Liver Lesion Classificationcited by 136
  2. 2020A Spatio-temporal Transformer for 3D Human Motion Predictioncited by 133
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  9. 2019Spatiotemporal Co-attention Recurrent Neural Networks for Human-Skeleton Motion Predictioncited by 46
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  18. 2021Towards Explainable, Privacy-Preserved Human-Motion Affect Recognitioncited by 1

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