NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
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Abstract (arXiv)
3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to preserve unedited regions. Most methods rely on editing multi-view renderings followed by reconstruction, which introduces artifacts and limits practicality. To address these challenges, we propose Nano3D, a training-free framework for precise and coherent 3D object editing without masks. Nano3D integrates FlowEdit into TRELLIS to perform localized edits guided by front-view renderings, and further introduces region-aware merging strategies, Voxel/Slat-Merge, which adaptively preserve structural fidelity by ensuring consistency between edited and unedited areas. Experiments demonstrate that Nano3D achieves superior 3D consistency and visual quality compared with existing methods. Based on this framework, we construct the first large-scale 3D editing datasets Nano3D-Edit-100k, which contains over 100,000 high-quality 3D editing pairs. This work addresses long-standing challenges in both algorithm design and data availability, significantly improving the generality and reliability of 3D editing, and laying the groundwork for the development of feed-forward 3D editing models. Project Page:https://jamesyjl.github.io/Nano3D
Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). Builds on 77 of its 81 references that are in the map. First posted on arXiv 16 Oct 2025.
Builds on
77 of 81 references.
References · 77
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38 more
- 2023IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Modelscited by 1,439
- 2023T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Modelscited by 1,339
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- 2022Null-text Inversion for Editing Real Images using Guided Diffusion Modelscited by 1,168
- 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
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- 2022Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translationcited by 897
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
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- 2019Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?cited by 675
- 2022DiffEdit: Diffusion-based semantic image editing with mask guidancecited by 643
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- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 342
- 2023Emu Edit: Precise Image Editing via Recognition and Generation Taskscited by 321
- 2024FlowEdit: Inversion-Free Text-Based Editing Using Pre-Trained Flow Modelscited by 214
- 2025TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Modelscited by 204
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- 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 120
- 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 114
- 2024MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenizationcited by 102
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- 2023FocalDreamer: Text-driven 3D Editing via Focal-fusion Assemblycited by 75
- 2023SKED: Sketch-guided Text-based 3D Editingcited by 72
- 2024Scaling Mesh Generation via Compressive Tokenizationcited by 71
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- 2025OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesioncited by 60
- 2025HoloPart: Generative 3D Part Amodal Segmentationcited by 57
50 most cited of 77 All 77 (JSON)
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Citing papers per year: 2025: 2; 2026: 27.
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- 2026HY3D-Bench: Generation of 3D Assetscited by 11
- 2026ArtLLM: Generating Articulated Assets via 3D LLMcited by 8
- 2026Feedforward 3D Editing Learns from Semantic-Part Transformationcited by 7
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Modelcited by 6
- 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Passcited by 6
- 2026MorphAny3D: Unleashing the Power of Structured Latent in 3D Morphingcited by 4
- 2026VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Imagecited by 4
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editingcited by 3
- 2026Omni123: Exploring 3D Native Foundation Models with Limited 3D Data by Unifying Text to 2D and 3D Generationcited by 3
- 2026Mesh-Pro: Asynchronous Advantage-guided Ranking Preference Optimization for Artist-style Quadrilateral Mesh Generationcited by 2
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Datacited by 2
- 2026TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimizationcited by 2
17 more
- 20253D-Consistent Multi-View Editing by Correspondence Guidancecited by 1
- 2026SK-Adapter: Skeleton-Based Structural Control for Native 3D Generationcited by 1
- 2026Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapescited by 1
- 2026Velocity-Space 3D Asset Editingcited by 1
- 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generationcited by 1
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learningcited by 1
- 2026ATATA: One Algorithm to Align Them Allcited by 0
- 2026DreamEdit3D: Personalization of Multi-View Diffusion Models for 3D Editingcited by 0
- 2026GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changescited by 0
- 20263DMorph: Single-Image-Guided Local 3D Shape Editing and Morphingcited by 0
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editingcited by 0
- 2026EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservationcited by 0
- 2026Objects as Audio-Visual Modal Sound Fieldscited by 0
- 2026Owner3D: Ownership-Guided Style Writing for Training-Free Localized 3D Stylizationcited by 0
- 2026ES3D: Embedding Semantics into 3D Space for Component-Aware Editingcited by 0
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillationcited by 0
- 2026Scaling Versatile 3D Assets Editing with a Million-Scale Datasetcited by 0
- 2026Scaling Versatile 3D Assets Editing with a Million-Scale Dataset28 Sep 2026
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillation4 Sep 2026
- 2026ES3D: Embedding Semantics into 3D Space for Component-Aware Editing16 Aug 2026
- 2026Owner3D: Ownership-Guided Style Writing for Training-Free Localized 3D Stylization14 Aug 2026
- 2026Objects as Audio-Visual Modal Sound Fields5 Aug 2026
- 2026EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation4 Aug 2026
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing3 Aug 2026
- 2026TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization16 Jul 2026
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation25 Jun 2026
- 20263DMorph: Single-Image-Guided Local 3D Shape Editing and Morphing5 Jun 2026
- 2026GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes3 Jun 2026
17 more
- 2026Feedforward 3D Editing Learns from Semantic-Part Transformation26 May 2026
- 2026DreamEdit3D: Personalization of Multi-View Diffusion Models for 3D Editing16 May 2026
- 2026Velocity-Space 3D Asset Editing8 May 2026
- 2026Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapes16 Apr 2026
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data15 Apr 2026
- 2026Omni123: Exploring 3D Native Foundation Models with Limited 3D Data by Unifying Text to 2D and 3D Generation2 Apr 2026
- 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass18 Mar 2026
- 2026SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation14 Mar 2026
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing3 Mar 2026
- 2026ArtLLM: Generating Articulated Assets via 3D LLM1 Mar 2026
- 2026Mesh-Pro: Asynchronous Advantage-guided Ranking Preference Optimization for Artist-style Quadrilateral Mesh Generation28 Feb 2026
- 2026VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image4 Feb 2026
- 2026HY3D-Bench: Generation of 3D Assets3 Feb 2026
- 2026ATATA: One Algorithm to Align Them All16 Jan 2026
- 2026MorphAny3D: Unleashing the Power of Structured Latent in 3D Morphing1 Jan 2026
- 20253D-Consistent Multi-View Editing by Correspondence Guidance27 Nov 2025
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Model17 Nov 2025
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editingcited by 3
- 2026TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimizationcited by 2
- 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generationcited by 1
- 2026ATATA: One Algorithm to Align Them Allcited by 0
- 2026DreamEdit3D: Personalization of Multi-View Diffusion Models for 3D Editingcited by 0
- 2026TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization16 Jul 2026
- 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation25 Jun 2026
- 2026DreamEdit3D: Personalization of Multi-View Diffusion Models for 3D Editing16 May 2026
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing3 Mar 2026
- 2026ATATA: One Algorithm to Align Them All16 Jan 2026
- 2026HY3D-Bench: Generation of 3D Assetscited by 11
- 2026ArtLLM: Generating Articulated Assets via 3D LLMcited by 8
- 2026Feedforward 3D Editing Learns from Semantic-Part Transformationcited by 7
- 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Passcited by 6
- 2026MorphAny3D: Unleashing the Power of Structured Latent in 3D Morphingcited by 4
- 2026VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Imagecited by 4
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Datacited by 2
- 20253D-Consistent Multi-View Editing by Correspondence Guidancecited by 1
- 2026SK-Adapter: Skeleton-Based Structural Control for Native 3D Generationcited by 1
- 2026Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapescited by 1
- 2026Velocity-Space 3D Asset Editingcited by 1
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learningcited by 1
12 most cited of 21 All 21 (JSON)
- 2026Scaling Versatile 3D Assets Editing with a Million-Scale Dataset28 Sep 2026
- 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillation4 Sep 2026
- 2026ES3D: Embedding Semantics into 3D Space for Component-Aware Editing16 Aug 2026
- 2026Owner3D: Ownership-Guided Style Writing for Training-Free Localized 3D Stylization14 Aug 2026
- 2026Objects as Audio-Visual Modal Sound Fields5 Aug 2026
- 2026EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation4 Aug 2026
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing3 Aug 2026
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 20263DMorph: Single-Image-Guided Local 3D Shape Editing and Morphing5 Jun 2026
- 2026GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes3 Jun 2026
- 2026Feedforward 3D Editing Learns from Semantic-Part Transformation26 May 2026
- 2026Velocity-Space 3D Asset Editing8 May 2026
12 newest of 21 All 21 (JSON)