Towards Multiple Character Image Animation Through Enhancing Implicit Decoupling
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Abstract (arXiv)
Controllable character image animation has a wide range of applications. Although existing studies have consistently improved performance, challenges persist in the field of character image animation, particularly concerning stability in complex backgrounds and tasks involving multiple characters. To address these challenges, we propose a novel multi-condition guided framework for character image animation, employing several well-designed input modules to enhance the implicit decoupling capability of the model. First, the optical flow guider calculates the background optical flow map as guidance information, which enables the model to implicitly learn to decouple the background motion into background constants and background momentum during training, and generate a stable background by setting zero background momentum during inference. Second, the depth order guider calculates the order map of the characters, which transforms the depth information into the positional information of multiple characters. This facilitates the implicit learning of decoupling different characters, especially in accurately separating the occluded body parts of multiple characters. Third, the reference pose map is input to enhance the ability to decouple character texture and pose information in the reference image. Furthermore, to fill the gap of fair evaluation of multi-character image animation, we propose a new benchmark comprising about 4,000 frames. Extensive qualitative and quantitative evaluations demonstrate that our method excels in generating high-quality character animations, especially in scenarios of complex backgrounds and multiple characters.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 41 of its 54 references that are in the map. First posted on arXiv 5 Jun 2024.
Builds on
41 of 54 references.
References · 41
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29 more
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Citing papers per year: 2024: 4; 2025: 4; 2026: 7.
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- 2026Through the PRISM: Preference Representation in Intermediate States of Video Diffusion Models18 Jun 2026
- 2026One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Model18 Jun 2026
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- 2025EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation18 Dec 2025
- 2025AnyTalker: Scaling Multi-Person Talking Video Generation with Interactivity Refinement28 Nov 2025
- 2025Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation28 May 2025
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Models3 Dec 2024
- 2024Follow-Your-Canvas: Higher-Resolution Video Outpainting with Extensive Content Generation2 Sep 2024
- 2024A Comprehensive Survey on Human Video Generation: Challenges, Methods, and Insights11 Jul 2024