Learning Slope-Adaptive Whole-Body Locomotion for Humanoid Robots in Roofing Construction
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Roofing requires workers to coordinate locomotion, balance, and work-related body motions on pitched surfaces, creating a challenging application for humanoid robots. Directly retargeted human demonstrations, however, may preserve motion appearance while placing the robot's feet or hands incorrectly relative to the roof. This study presents a task-semantic scene-grounded framework for learning roofer-style whole-body motions on a Unitree G1. Human demonstrations are captured using a tracking system and retargeted to the robot, while a metric roof model supplies the spatial reference unavailable from the tracking system. A trajectory-level optimization grounds inferred support contacts and annotated work relations to the roof, and execution-aware reinforcement learning encourages the resulting policy to preserve these relations under dynamic tracking errors. The framework is evaluated through a multi-motion tracking study, a roof-pitch coverage matrix, a five-way nailgun ablation, cross-task experiments on hammering and lateral pushing, and comparisons with pure reinforcement learning and zero-shot teleoperation. Our method enables the robot to satisfy support, work-clearance, and nonpenetration criteria across all evaluated seeds. Across nailgun, hammering, and pushing, it achieves work-clearance errors between 0.256 and 0.531 cm and 3/3 successful evaluations per task. Physical experiments reproduce uphill walking, nailgun, hammering, and bending motions with mean base-frame motion errors below 80 mm. These findings establish scene-grounded human motion learning as a promising basis for construction-oriented humanoid motion primitives.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 15 of its 36 references that are in the map. First posted on arXiv 17 Sep 2026.
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15 of 36 references.
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Same direction, newest first
- 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction30 Sep
- 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning26 Aug
Other references · 13
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- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 189
- 2023Real-World Humanoid Locomotion with Reinforcement Learningcited by 187
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 165
- 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 101
- 2024Humanoid Parkour Learningcited by 96
- 2025GMT: General Motion Tracking for Humanoid Whole-Body Controlcited by 83
- 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 75
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 46
- 2024Learning Humanoid Locomotion over Challenging Terraincited by 26
- 2025Learning Perceptive Humanoid Locomotion over Challenging Terraincited by 12
- 2026Deep Whole-body Parkourcited by 6
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- 2026LadderMan: Learning Humanoid Perceptive Ladder Climbing
- 2026Walking on Roofs: Exploring the Potential of Walking Robots for Construction Work on Roofs ↗
- 2026Load-Aware Locomotion Control for Humanoid Robots in Industrial Transportation Tasks ↗
- 2026Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking
- 2026Locomotion Beyond Feet
- 2024HYPERmotion: Learning Hybrid Behavior Planning for Autonomous Loco-manipulation
- 2026ReActor: Reinforcement Learning for Physics-Aware Motion Retargeting
- 2026Contact-Rich Robotic Manipulation in Construction via Zero-Shot Learning: A Diffusion Policy-Guided Adaptive Control ↗