DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
We present DreamForge-World 0.1 Preview, a preview foundational world model for real-time interactive world simulation. The system adapts the LongLive 1 autoregressive video stack, itself derived from Wan2.1-T2V-1.3B, with a residual action pathway inspired by the Matrix-Game family. DreamForge-World 0.1 Preview focuses on a complementary axis to frontier-scale world simulators: low-compute adaptation, consumer-GPU runtime, and broad interactive capability coverage. It supports live keyboard and mouse control, multimodal initialization, mid-stream reprompting, dual-view operation, and minute-scale interactive rollouts at native 480p resolution, reaching up to 14 to 15 FPS FPS on a single RTX 4090 with a low memory footprint. By leveraging open video backbones and applying targeted adaptation runs, we build the preview system with high cost-efficiency. DF-World 0.1 Preview is not yet a memory-complete or frontier-quality world simulator, but demonstrates a practical low-compute route toward real-time controllable world-model previews on consumer GPUs.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 21 of its 25 references that are in the map. First posted on arXiv 29 Jun 2026.
Builds on
21 of 25 references.
Closest ancestors · 13
Same direction, newest first
- 2026DreamX-World 1.0: A General-Purpose Interactive World Model15 Jun
- 2026BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression8 Jun
- 2026Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory10 Apr
- 2026Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory2 Feb
- 2026Advancing Open-source World Models28 Jan
- 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling16 Dec
- 2025Rolling Forcing: Autoregressive Long Video Diffusion in Real Time29 Sep
- 2025Matrix-game 2.0: An open-source real-time and streaming interactive world model18 Aug
- 2025MAGI-1: Autoregressive Video Generation at Scale19 May
- 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
- 2024GameGen-X: Interactive Open-world Game Video Generation1 Nov
- 2024Diffusion Models Are Real-Time Game Engines27 Aug
1 more
Other references · 8
- 2018World Modelscited by 1,444
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
- 2025LongLive: Real-time Interactive Long Video Generationcited by 237
- 2025Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compressioncited by 72
- 2024Ca2-VDM: Efficient Autoregressive Video Diffusion Model with Causal Generation and Cache Sharingcited by 70
- 2026LongLive-2.0: An NVFP4 Parallel Infrastructure for Long Video Generationcited by 25
- 2026NitroGen: An Open Foundation Model for Generalist Gaming Agentscited by 22
- 2025Matrix-Game: Interactive World Foundation Modelcited by 18
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Close in wording, no citation either way
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- 2026AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report
- 2024The Matrix: Infinite-Horizon World Generation with Real-Time Moving Control
- 2026Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory
- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
- 2026Waypoint-1.5: A Real-Time Video World Model for Consumer Hardware
- 2026Programmable World Model
- 2026From Zero to Hero: Training-Free Custom Concept Spawning in World Models