mlsanityData to 7 Oct 2026

Transformer with Implicit Edges for Particle-based Physics Simulation

arXiv 2207.10860 ↗First posted 22 Jul 2022cs.LG cs.GRcited by 15

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Abstract (arXiv)

Particle-based systems provide a flexible and unified way to simulate physics systems with complex dynamics. Most existing data-driven simulators for particle-based systems adopt graph neural networks (GNNs) as their network backbones, as particles and their interactions can be naturally represented by graph nodes and graph edges. However, while particle-based systems usually contain hundreds even thousands of particles, the explicit modeling of particle interactions as graph edges inevitably leads to a significant computational overhead, due to the increased number of particle interactions. Consequently, in this paper we propose a novel Transformer-based method, dubbed as Transformer with Implicit Edges (TIE), to capture the rich semantics of particle interactions in an edge-free manner. The core idea of TIE is to decentralize the computation involving pair-wise particle interactions into per-particle updates. This is achieved by adjusting the self-attention module to resemble the update formula of graph edges in GNN. To improve the generalization ability of TIE, we further amend TIE with learnable material-specific abstract particles to disentangle global material-wise semantics from local particle-wise semantics. We evaluate our model on diverse domains of varying complexity and materials. Compared with existing GNN-based methods, without bells and whistles, TIE achieves superior performance and generalization across all these domains. Codes and models are available at https://github.com/ftbabi/TIE_ECCV2022.git.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 23 of its 31 references that are in the map. First posted on arXiv 22 Jul 2022.

Builds on

23 of 31 references.

References · 23

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11 more
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Citing papers per year: 2023: 2; 2024: 5; 2025: 3; 2026: 5.

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