SplatlessDF: Continuous Distance Field Mapping with Non-Splatting Gaussians
On the map: 3D reconstruction and neural rendering → 3D Gaussian splatting methods
Abstract (arXiv)
Recent Gaussian splatting (GS) methods have shown that scenes can be represented efficiently with optimisable Gaussians for high-quality reconstruction and rendering. In this paper, building on this principle, we introduce SplatlessDF, a continuous distance field (DF) mapping framework that uses anisotropic Gaussian elements from a spatial rather than photometric perspective. SplatlessDF directly parameterises the Gaussians and optimises to recover a differentiable DF, enabling distances and gradients to be queried in the spatial domain for downstream robotic tasks such as navigation. Furthermore, SplatlessDF can be coupled with 2D Gaussian splatting (2DGS), providing a unified framework based solely on Gaussian primitives that can learn continuous DF and surface models and supports photometric rendering. We consider two settings: a standalone DF-only formulation and a joint DF-rendering formulation coupled with 2DGS. Experiments show that the standalone formulation provides efficient and accurate distance and gradient queries, while the joint formulation improves rendering geometry and simultaneously models a continuous DF. These results highlight the potential of GS-style representations not only for surface modelling and rendering but also for mapping representations suited to robotic navigation.
Key facts. Cited by 1 paper in the map (data through 19 Oct 2026). Placed in 3D Gaussian splatting methods, one of 15 directions in 3D reconstruction and neural rendering. Builds on 15 of its 20 references that are in the map. First posted on arXiv 12 Jun 2026.
Builds on
15 of 20 references.
Closest ancestors · 6
Same direction, newest first
- 2024GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting26 Jun
- 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction30 May
- 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting30 Mar
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fields26 Mar
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering21 Nov
- 20233D Gaussian Splatting for Real-Time Radiance Field Rendering8 Aug
Other references · 9
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,717
- 2020Implicit Geometric Regularization for Learning Shapescited by 720
- 2016Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planningcited by 174
- 2022iSDF: Real-Time Neural Signed Distance Fields for Robot Perceptioncited by 116
- 2022CAP-UDF: Learning Unsigned Distance Functions Progressively from Raw Point Clouds with Consistency-Aware Field Optimizationcited by 48
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 14
- 2025GS-SDF: LiDAR-Augmented Gaussian Splatting and Neural SDF for Geometrically Consistent Rendering and Reconstructioncited by 12
- 2024HotSpot: Signed Distance Function Optimization with an Asymptotically Sufficient Conditioncited by 10
- 2024VDB-GPDF: Online Gaussian Process Distance Field with VDB Structurecited by 6
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Citing papers per year: 2026: 1.
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Close in wording, no citation either way
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offs
- 2024GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians
- 2024GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstruction
- 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splatting
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splatting
- 2024A Survey on 3D Gaussian Splatting
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction