mlsanityData to 7 Oct 2026

Retrieve What's Missing: Coverage-Maximizing Retrieval for Consistent Long Video Generation

arXiv 2606.02479 ↗First posted 1 Jun 2026cs.CVcited by 1

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Abstract (arXiv)

Maintaining long-term geometric consistency remains challenging for long-horizon autoregressive video generation. Memory-augmented generative models address this by retrieving historical frames, but their effectiveness depends on two key design choices: what 3D-geometric evidence should represent past observations, and how memory frames should be selected from this evidence. Existing methods often rely on camera poses or field-of-view overlap, which are lightweight but too coarse to reason about pixel-wise visibility, or use explicit 3D reconstruction, which provides fine-grained evidence but is costly to maintain over long rollouts. We propose Coverage-Maximizing Retrieval-Augmented Generation (COVRAG), a depth-based memory retrieval framework that uses pretrained 3D priors to construct a target-view coverage map as lightweight 3D memory evidence. For frame selection, COVRAG maximizes residual coverage gain, iteratively retrieving frames that explain target-view regions not covered by the current context or previously selected memories. To improve scalability in long-video generation, we introduce sliding-window depth caching for efficient geometry estimation. Experiments on RealEstate10K and DL3DV10K show that COVRAG improves long-horizon geometric consistency while maintaining low latency compared to baselines.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 44 of its 49 references that are in the map. First posted on arXiv 1 Jun 2026.

Builds on

44 of 49 references.

References · 44

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32 more
  1. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 634
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.

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  1. 2026OmniMem: Scalable and Adaptive Memory Retrieval for Long Video Generation
  2. 2026LongLive-RAG: A General Retrieval-Augmented Framework for Long Video Generation
  3. 2026FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometry
  4. 2026Attention Itself Could Retrieve.RetrieveVGGT: Training-Free Long Context Streaming 3D Reconstruction via Query-Key Similarity Retrieval
  5. 2026Latent Spatial Memory for Video World Models
  6. 2025WorldPack: Dynamic Frame Compression for Long-context Video World Modeling
  7. 2026Geometry-Aware Implicit Memory for Video World Models
  8. 2026Stream3D: Sequential Multi-View 3D Generation via Evidential Memory