mlsanityData to 19 Oct 2026

MonoEM-GS: Monocular Expectation-Maximization Gaussian Splatting SLAM

arXiv 2604.10593 ↗First posted 12 Apr 2026cs.ROcited by 0

On the map: 3D reconstruction and neural rendering → SLAM and driving scene reconstruction

Abstract (arXiv)

Feed-forward geometric foundation models can infer dense point clouds and camera motion directly from RGB streams, providing priors for monocular SLAM. However, their predictions are often view-dependent and noisy: geometry can vary across viewpoints and under image transformations, and local metric properties may drift between frames. We present MonoEM-GS, a monocular mapping pipeline that integrates such geometric predictions into a global Gaussian Splatting representation while explicitly addressing these inconsistencies. MonoEM-GS couples Gaussian Splatting with an Expectation--Maximization formulation to stabilize geometry, and employs ICP-based alignment for monocular pose estimation. Beyond geometry, MonoEM-GS parameterizes Gaussians with multi-modal features, enabling in-place open-set segmentation and other downstream queries directly on the reconstructed map. We evaluate MonoEM-GS on 7-Scenes, TUM RGB-D and Replica, and compare against recent baselines.

Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in SLAM and driving scene reconstruction, one of 15 directions in 3D reconstruction and neural rendering. Builds on 27 of its 36 references that are in the map. First posted on arXiv 12 Apr 2026.

Builds on

27 of 36 references.

Closest ancestors · 7

Same direction, newest first

  1. 2026VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstruction27 Jan
  2. 2025SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priors21 Nov
  3. 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold18 May
  4. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors16 Dec
  5. 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction27 Nov
  6. 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians26 May
  7. 2023Gaussian Splatting SLAM11 Dec

Other references · 20

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 8,174
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,506
  3. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,613
  4. 2025VGGT: Visual Geometry Grounded Transformercited by 1,597
  5. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 1,010
  6. 2024Grounding Image Matching in 3D with MASt3Rcited by 1,009
  7. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 961
  8. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 728
  9. 2025Continuous 3D Perception Model with Persistent Statecited by 563
  10. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 452
  11. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 379
  12. 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 340
8 more
  1. 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 327
  2. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 308
  3. 2025MUSt3R: Multi-view Network for Stereo 3D Reconstructioncited by 144
  4. 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 120
  5. 2025RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Explorationcited by 24
  6. 2025ViSTA-SLAM: Visual SLAM with Symmetric Two-view Associationcited by 17
  7. 2024Open-Vocabulary Online Semantic Mapping for SLAMcited by 14
  8. 2025OMCL: Open-vocabulary Monte Carlo Localizationcited by 2

Built on by

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Close in wording, no citation either way

  1. 2026Flash-Mono: Feed-Forward Accelerated Gaussian Splatting Monocular SLAM
  2. 2026GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow
  3. 2025MonoGS++: Fast and Accurate Monocular RGB Gaussian SLAM
  4. 2025SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
  5. 2024GEVO: Memory-Efficient Monocular Visual Odometry Using Gaussians
  6. 2026GSO-SLAM: Bidirectionally Coupled Gaussian Splatting and Direct Visual Odometry
  7. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
  8. 2026VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors