mlsanityData to 14 Oct 2026

PhyEditBench: A Real-World Multi-Stage Benchmark for Physics-Aware Image Editing

arXiv 2606.26551 ↗First posted 25 Jun 2026cs.CVcited by 3

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Abstract (arXiv)

While instruction-based image editing, enabled by multi-modal generative models, has advanced significantly, existing benchmarks lack a comprehensive evaluation of physics-based reasoning, a critical capability for handling real-world scenarios. To address this, we introduce PhyEditBench, a benchmark designed to assess the physical understanding of editing models. Guided by a hierarchical taxonomy, we establish 4 primary classes and 12 subclasses. It comprises 238 high-quality, high-resolution, real-world instances meticulously extracted from videos to capture authentic physical dynamics, alongside 35 synthetic Anti-Physics instances. Our empirical analysis of current SOTA editing methods exposes substantial limitations in their physics-based reasoning. We further propose a training-free baseline named PhyWorld that uses test-time scaling and a latent reduction strategy. PhyWorld outperforms comparable models and suggests that the video generation process can effectively serve as a reasoning mechanism for image editing. The project page is available at https://github.com/Previsior/PhyEditBench.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 59 of its 66 references that are in the map. First posted on arXiv 25 Jun 2026.

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59 of 66 references.

References · 59

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.

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  1. 2026PhyGround: Benchmarking Physical Reasoning in Generative World Models
  2. 2026UniEditBench: A Unified and Cost-Effective Benchmark for Image and Video Editing via Distilled MLLMs
  3. 2025PhyMAGIC: Physical Motion-Aware Generative Inference with Confidence-guided LLM
  4. 2026PhysEdit: Physically-Consistent Region-Aware Image Editing via Adaptive Spatio-Temporal Reasoning
  5. 2026PhyEdit: Towards Real-World Object Manipulation via Physically-Grounded Image Editing
  6. 2026PhySimCode: A Benchmark and Evaluation Method for Physics Video to Code Generation
  7. 2025PICABench: How Far Are We from Physically Realistic Image Editing?
  8. 2025"PhyWorldBench": A Comprehensive Evaluation of Physical Realism in Text-to-Video Models