AVGGT: Rethinking Global Attention for Accelerating VGGT
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Abstract (arXiv)
Models such as VGGT and π3 have shown strong multi-view 3D performance, but their heavy reliance on global self-attention results in high computational cost. Existing sparse-attention variants offer partial speedups, yet lack a systematic analysis of how global attention contributes to multi-view reasoning. In this paper, we first conduct an in-depth investigation of the global attention modules in VGGT and π3 to better understand their roles. Our analysis reveals a clear division of roles in the alternating global-frame architecture: early global layers do not form meaningful correspondences, middle layers perform cross-view alignment, and last layers provide only minor refinements. Guided by these findings, we propose a training-free two-step acceleration scheme: (1) converting early global layers into frame attention, and (2) subsampling global attention by subsampling K/V over patch tokens with diagonal preservation and a mean-fill component. We instantiate this strategy on VGGT and π3 and evaluate across standard pose and point-map benchmarks. Our method achieves substantial inference acceleration across different context lengths, yielding about 2× speedup at 100 frames, 4--5× at 300 frames, and 8--10× at 800 frames, while matching or slightly improving the accuracy of the original models and remaining robust in extremely dense multi-view settings where prior sparse-attention baselines fail.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 22 of its 35 references that are in the map. First posted on arXiv 2 Dec 2025.
Builds on
22 of 35 references.
References · 22
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2023FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioningcited by 2,551
- 2021Vision Transformers for Dense Predictioncited by 1,789
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 2022Token Merging: Your ViT But Fastercited by 995
- 2023Vision Transformers Need Registerscited by 844
- 2021Neural RGB-D Surface Reconstructioncited by 312
- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 295
- 2024Global Structure-from-Motion Revisitedcited by 215
- 2021Pixel-Perfect Structure-from-Motion with Featuremetric Refinementcited by 199
10 more
- 2022CroCo: Self-Supervised Pre-training for 3D Vision Tasks by Cross-View Completioncited by 158
- 2025SpargeAttention: Accurate and Training-free Sparse Attention Accelerating Any Model Inferencecited by 113
- 2021TransformerFusion: Monocular RGB Scene Reconstruction using Transformerscited by 107
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 107
- 2022Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformercited by 99
- 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 93
- 2021Pixelated Butterfly: Simple and Efficient Sparse training for Neural Network Modelscited by 75
- 2022Learning to Merge Tokens in Vision Transformerscited by 64
- 2023Which Tokens to Use? Investigating Token Reduction in Vision Transformerscited by 59
- 2025Block-Sparse Global Attention for Efficient Multi-View Geometry Transformerscited by 22
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Citing papers per year: 2026: 15.
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- 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstructioncited by 5
- 2026Distill3R: A Pipeline for Democratizing 3D Foundation Models on Commodity Hardwarecited by 3
- 2026Diversity-aware View Partitioning for Scalable VGGTcited by 2
- 2026TurboVGGT: Fast Visual Geometry Reconstruction with Adaptive Alternating Attentioncited by 1
- 2026RegimeVGGT: Layer-Wise Spatially Preserving Redundancy Removal for Visual Geometry Grounded Transformercited by 1
- 2026PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modelingcited by 1
- 2026ReCoSplat: Online Feed-Forward Gaussian Splatting via Render-and-Comparecited by 0
- 2026Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformercited by 0
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026SAF3R: Dynamic Sparse Attention for Feed-Forward 3D Reconstruction Transformerscited by 0
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstructioncited by 0
- 2026OTT3R: Multi-View 3D Reconstruction and Fast Dataset Generation at 1% Computecited by 0
- 2026Less Context, Better Geometry: Masked Geometric Encoder for Robust 3D Foundation Models5 Oct 2026
- 2026VASC: Value-Aware Sparse Attention with Cross-Layer Memory for Efficient 3D Reconstruction1 Oct 2026
- 2026Does the VGGT Family Need All Its Layers?29 Sep 2026
- 2026OTT3R: Multi-View 3D Reconstruction and Fast Dataset Generation at 1% Compute28 Sep 2026
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
- 2026SAF3R: Dynamic Sparse Attention for Feed-Forward 3D Reconstruction Transformers3 Jul 2026
- 2026Diversity-aware View Partitioning for Scalable VGGT2 Jul 2026
- 2026PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modeling24 Jun 2026
- 2026RegimeVGGT: Layer-Wise Spatially Preserving Redundancy Removal for Visual Geometry Grounded Transformer16 Jun 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformer15 May 2026
- 2026TurboVGGT: Fast Visual Geometry Reconstruction with Adaptive Alternating Attention14 May 2026
- 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstructioncited by 5
- 2026Distill3R: A Pipeline for Democratizing 3D Foundation Models on Commodity Hardwarecited by 3
- 2026Diversity-aware View Partitioning for Scalable VGGTcited by 2
- 2026TurboVGGT: Fast Visual Geometry Reconstruction with Adaptive Alternating Attentioncited by 1
- 2026RegimeVGGT: Layer-Wise Spatially Preserving Redundancy Removal for Visual Geometry Grounded Transformercited by 1
- 2026Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformercited by 0
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026SAF3R: Dynamic Sparse Attention for Feed-Forward 3D Reconstruction Transformerscited by 0
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstructioncited by 0
- 2026OTT3R: Multi-View 3D Reconstruction and Fast Dataset Generation at 1% Computecited by 0
- 2026Does the VGGT Family Need All Its Layers?cited by 0
- 2026VASC: Value-Aware Sparse Attention with Cross-Layer Memory for Efficient 3D Reconstructioncited by 0
- 2026VASC: Value-Aware Sparse Attention with Cross-Layer Memory for Efficient 3D Reconstruction1 Oct 2026
- 2026Does the VGGT Family Need All Its Layers?29 Sep 2026
- 2026OTT3R: Multi-View 3D Reconstruction and Fast Dataset Generation at 1% Compute28 Sep 2026
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
- 2026SAF3R: Dynamic Sparse Attention for Feed-Forward 3D Reconstruction Transformers3 Jul 2026
- 2026Diversity-aware View Partitioning for Scalable VGGT2 Jul 2026
- 2026RegimeVGGT: Layer-Wise Spatially Preserving Redundancy Removal for Visual Geometry Grounded Transformer16 Jun 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformer15 May 2026
- 2026TurboVGGT: Fast Visual Geometry Reconstruction with Adaptive Alternating Attention14 May 2026
- 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstruction16 Mar 2026
- 2026Distill3R: A Pipeline for Democratizing 3D Foundation Models on Commodity Hardware31 Jan 2026
Similar, not cited
Close in wording, no citation either way
- 2026VGGT-Prime: Compute-Adaptive Mixture-of-Heads for Efficient Visual Geometry Transformers
- 2026Attention Itself Could Retrieve.RetrieveVGGT: Training-Free Long Context Streaming 3D Reconstruction via Query-Key Similarity Retrieval
- 2026VIEW2SPACE: Studying Multi-View Visual Reasoning from Sparse Observations
- 2026What VGGT Knows About Overlap: Probing Geometric Foundation Models for Co-Visibility
- 2025HTTM: Head-wise Temporal Token Merging for Faster VGGT
- 2026GST-Bench: Can VLMs Develop Global Spatial Awareness from Video?
- 2024Fixing the Perspective: A Critical Examination of Zero-1-to-3
- 2026VGGT-Omega