mlsanityData to 14 Oct 2026

3DFlowAction: Learning Cross-Embodiment Manipulation from 3D Flow World Model

arXiv 2506.06199 ↗First posted 6 Jun 2025cs.RO cs.CVcited by 37

On the map: World models → Embodied and robot world models

Abstract (arXiv)

Manipulation has long been a challenging task for robots, while humans can effortlessly perform complex interactions with objects, such as hanging a cup on the mug rack. A key reason is the lack of a large and uniform dataset for teaching robots manipulation skills. Current robot datasets often record robot action in different action spaces within a simple scene. This hinders the robot to learn a unified and robust action representation for different robots within diverse scenes. Observing how humans understand a manipulation task, we find that understanding how the objects should move in the 3D space is a critical clue for guiding actions. This clue is embodiment-agnostic and suitable for both humans and different robots. Motivated by this, we aim to learn a 3D flow world model from both human and robot manipulation data. This model predicts the future movement of the interacting objects in 3D space, guiding action planning for manipulation. Specifically, we synthesize a large-scale 3D optical flow dataset, named ManiFlow-110k, through a moving object auto-detect pipeline. A video diffusion-based world model then learns manipulation physics from these data, generating 3D optical flow trajectories conditioned on language instructions. With the generated 3D object optical flow, we propose a flow-guided rendering mechanism, which renders the predicted final state and leverages GPT-4o to assess whether the predicted flow aligns with the task description. This equips the robot with a closed-loop planning ability. Finally, we consider the predicted 3D optical flow as constraints for an optimization policy to determine a chunk of robot actions for manipulation. Extensive experiments demonstrate strong generalization across diverse robotic manipulation tasks and reliable cross-embodiment adaptation without hardware-specific training.

Key facts. Cited by 37 papers in the map (data through 14 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 42 of its 51 references that are in the map. First posted on arXiv 6 Jun 2025.

Builds on

42 of 51 references.

Closest ancestors · 5

Same direction, newest first

  1. 2025TesserAct: Learning 4D Embodied World Models29 Apr
  2. 2024FLIP: Flow-Centric Generative Planning as General-Purpose Manipulation World Model11 Dec
  3. 2024iVideoGPT: Interactive VideoGPTs are Scalable World Models24 May
  4. 2024RoboDreamer: Learning Compositional World Models for Robot Imagination18 Apr
  5. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusion7 Mar

Other references · 37

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2024GPT-4o System Cardcited by 4,588
  4. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
  5. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  6. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
  7. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,433
  8. 2024Depth Anything V2cited by 1,422
  9. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,410
  10. 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 852
  11. 2024PaliGemma: A versatile 3B VLM for transfercited by 696
  12. 2023BridgeData V2: A Dataset for Robot Learning at Scalecited by 657
25 more
  1. 2023Learning Universal Policies via Text-Guided Video Generationcited by 522
  2. 2024YOLO-World: Real-Time Open-Vocabulary Object Detectioncited by 503
  3. 2023Learning Interactive Real-World Simulatorscited by 458
  4. 2021Implicit Behavioral Cloningcited by 452
  5. 2025AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systemscited by 405
  6. 2024Prismatic VLMs: Investigating the Design Space of Visually-Conditioned Language Modelscited by 339
  7. 2024ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulationcited by 315
  8. 2024Navigation World Modelscited by 272
  9. 2023Any-point Trajectory Modeling for Policy Learningcited by 215
  10. 2022AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domainscited by 208
  11. 2023RH20T: A Comprehensive Robotic Dataset for Learning Diverse Skills in One-Shotcited by 183
  12. 2023Scaling Robot Learning with Semantically Imagined Experiencecited by 177
  13. 2023Learning to Act from Actionless Videos through Dense Correspondencescited by 164
  14. 2021The Surprising Effectiveness of Representation Learning for Visual Imitationcited by 154
  15. 2024Gen2Act: Human Video Generation in Novel Scenarios enables Generalizable Robot Manipulationcited by 153
  16. 2025Magma: A Foundation Model for Multimodal AI Agentscited by 139
  17. 2024Flow as the Cross-Domain Manipulation Interfacecited by 132
  18. 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 124
  19. 2024Grounding DINO 1.5: Advance the "Edge" of Open-Set Object Detectioncited by 122
  20. 2024CoPa: General Robotic Manipulation through Spatial Constraints of Parts with Foundation Modelscited by 99
  21. 2024General Flow as Foundation Affordance for Scalable Robot Learningcited by 85
  22. 2023Teach a Robot to FISH: Versatile Imitation from One Minute of Demonstrationscited by 75
  23. 2025OmniManip: Towards General Robotic Manipulation via Object-Centric Interaction Primitives as Spatial Constraintscited by 59
  24. 2024EVA: An Embodied World Model for Future Video Anticipationcited by 28
  25. 2024Embodiment-Agnostic Action Planning via Object-Part Scene Flowcited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 10; 2026: 27.

37 papers.

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By area:

  1. 2025A Comprehensive Survey on World Models for Embodied AIcited by 68
  2. 2026World Action Models: The Next Frontier in Embodied AIcited by 50
  3. 2025World-in-World: World Models in a Closed-Loop Worldcited by 47
  4. 2025NovaFlow: Zero-Shot Manipulation via Actionable Flow from Generated Videoscited by 40
  5. 2025Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarkscited by 33
  6. 2025Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flowcited by 25
  7. 2025A Step Toward World Models: A Survey on Robotic Manipulationcited by 15
  8. 2025TraceGen: World Modeling in 3D Trace Space Enables Learning from Cross-Embodiment Videoscited by 15
  9. 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulationcited by 14
  10. 2026Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Testcited by 13
  11. 2026World Action Models: A Surveycited by 12
  12. 2026LaMP: Learning Vision-Language-Action Policy with 3D Scene Flow as Latent Motion Priorcited by 11
25 more
  1. 2026GuidedVLA: Specifying Task-Relevant Factors via Plug-and-Play Action Attention Specializationcited by 10
  2. 20253D Flow Diffusion Policy: Visuomotor Policy Learning via Generating Flow in 3D Spacecited by 9
  3. 2026Kairos: A Regret-Aware Native World-Action Model Stack for Physical AIcited by 9
  4. 2026GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulationcited by 8
  5. 2026Cross-Hand Latent Representation for Vision-Language-Action Modelscited by 7
  6. 2026RoboFlow4D: A Lightweight Flow World Model Toward Real-Time Flow-Guided Robotic Manipulationcited by 5
  7. 2026Track4Action: Distilling World-Centric 3D Tracker into Vision-Language-Action Policiescited by 5
  8. 2026From Generative Engines to Actionable Simulators: The Imperative of Physical Grounding in World Modelscited by 4
  9. 2026From World Models to World Action Models: A Concise Tutorial for Roboticscited by 4
  10. 2026SG-WAM: Self-Guided World Modeling in Geometry-Aware Policy Spacecited by 4
  11. 2026Foresight Without Seeing: Latent Futures for World Action Modelscited by 4
  12. 2026μ0: A Scalable 3D Interaction-Trace World Modelcited by 3
  13. 2025Correspondence-Oriented Imitation Learning: Flexible Visuomotor Control with 3D Conditioningcited by 1
  14. 2025Embodied Tree of Thoughts: Deliberate Manipulation Planning with Embodied World Modelcited by 1
  15. 2026Overcoming Dynamics-Blindness: Training-Free Pace-and-Path Correction for VLA Modelscited by 1
  16. 2026Beyond Pixels: Learning Invariant Rewards for Real-World Robotics From a Few Demonstrationscited by 1
  17. 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
  18. 2026The Embodiment Gap in Robot Foundation Modelscited by 1
  19. 2026SyncWorld: Visual Calibration Enables World Models as Zero-Shot Simulatorscited by 1
  20. 2026World Models for Embodied Intelligence: From Plausible to Controllable to Actionablecited by 1
  21. 2026KAN We Flow? Advancing Robotic Manipulation with 3D Flow Matching via KAN & RWKVcited by 0
  22. 2026Flow-Enabled Generalization to Human Demonstrations in Few-Shot Imitation Learningcited by 0
  23. 2026ContactFlow: A video action conditioning that transfers across embodimentscited by 0
  24. 2026GeomVLA: Unifying Scene, Motion, and Action in 3Dcited by 0
  25. 2026PointCast: One World Model for Rigid, Articulated, and Deformable Object Manipulationcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2023Structured World Models from Human Videos
  2. 2025EC-Flow: Enabling Versatile Robotic Manipulation from Action-Unlabeled Videos via Embodiment-Centric Flow
  3. 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulation
  4. 2025FlowDreamer: A RGB-D World Model with Flow-based Motion Representations for Robot Manipulation
  5. 2026UNITAS: A 3D-Native World Action Model for Embodied Manipulation
  6. 2026NarrativeFlow: Flow-Based Vision-Language-Action Model Using Robot Velocity Fields
  7. 2025VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulation
  8. 20253D FlowMatch Actor: Unified 3D Policy for Single- and Dual-Arm Manipulation