mlsanityData to 14 Oct 2026

DevicesWorld: Benchmarking Cross-Device Agents in Heterogeneous Environments

arXiv 2607.13465 ↗First posted 15 Jul 2026cs.CL cs.AI cs.HCcited by 1

On the map: LLM agents and tool use → GUI and mobile agents

Abstract (arXiv)

LLM-based agents have rapidly improved at operating individual digital environments such as mobile applications, desktop systems, and smart homes. However, real-world user goals often span multiple devices: information may come from a phone, be processed on a desktop, and the result may need to appear on another device. Most existing benchmarks center on a single dominant execution environment, making it difficult to evaluate whether agents can acquire and integrate information across heterogeneous devices and complete end-to-end tasks with cross-device dependencies. We introduce DevicesWorld, a large-scale executable benchmark for cross-device collaborative operation. DevicesWorld contains 6,140 tasks and integrates three classes of device environments -- mobile, desktop, and IoT -- into a unified cross-device interaction and evaluation framework. Each task defines a natural-language user goal, participating devices and initial states, executable actions, rule-based verifiers, and a cleanup procedure. A multi-stage construction and quality-control pipeline keeps tasks close to realistic user needs while allowing final outcomes to be automatically verified from device states and generated files. We evaluate five frontier LLM-agent systems on a fixed evaluation set. All methods achieve low success rates, with the best reaching only 12.5%. Among failed runs, about 28.7% satisfy at least one scoring condition yet still fail the full task. Trajectories show that agents become stuck acquiring information or manipulating interfaces, confuse source and output devices, or terminate before all conditions are jointly satisfied. DevicesWorld turns cross-device collaborative operation into an executable, reproducible, and diagnostically useful evaluation problem for research on reliable cross-device agents.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 20 of its 27 references that are in the map. First posted on arXiv 15 Jul 2026.

Builds on

20 of 27 references.

Closest ancestors · 4

Same direction, newest first

  1. 2026OpenComputer: Verifiable Software Worlds for Computer-Use Agents19 May
  2. 2026WindowsWorld: A Process-Centric Benchmark of Autonomous GUI Agents in Professional Cross-Application Environments30 Apr
  3. 2025Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents1 Apr
  4. 2024Benchmarking Mobile Device Control Agents across Diverse Configurations25 Apr

Other references · 16

  1. 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,276
  2. 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,242
  3. 2025Why Do Multi-Agent LLM Systems Fail?cited by 604
  4. 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 468
  5. 2024AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agentscited by 401
  6. 2024WorkArena: How Capable Are Web Agents at Solving Common Knowledge Work Tasks?cited by 363
  7. 2023Android in the Wild: A Large-Scale Dataset for Android Device Controlcited by 319
  8. 2024The BrowserGym Ecosystem for Web Agent Researchcited by 161
  9. 2024WorkArena++: Towards Compositional Planning and Reasoning-based Common Knowledge Work Taskscited by 90
  10. 2024CRAB: Cross-environment Agent Benchmark for Multimodal Language Model Agentscited by 39
  11. 2025HomeBench: Evaluating LLMs in Smart Homes with Valid and Invalid Instructions Across Single and Multiple Devicescited by 15
  12. 2025SimuHome: A Temporal- and Environment-Aware Benchmark for Smart Home LLM Agentscited by 15
4 more
  1. 2026SMH-Bench: Benchmarking LLM Agents for Environment-Grounded Reasoning and Action in Smart Homescited by 4
  2. 2026HomeFlow: A Data Flywheel for Smart Home Agent Training with Verifiable Simulationcited by 2
  3. 2016Challenges in Mobile Multi-Device Ecosystemscited by 1
  4. 2018AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Timecited by 1

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2025MobileWorld: Benchmarking Autonomous Mobile Agents in Agent-User Interactive and MCP-Augmented Environments
  2. 2024SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation
  3. 2026PalmClaw: A Native On-Device Agent Framework for Mobile Phones
  4. 2025CORE: Reducing UI Exposure in Mobile Agents via Collaboration Between Cloud and Local LLMs
  5. 2024MobileAgentBench: An Efficient and User-Friendly Benchmark for Mobile LLM Agents
  6. 2026JarvisGUI: Towards Cross-Device GUI Agents with Dynamic Task Composition
  7. 2026AppWorld-UL: Benchmarking Diverse Agent-User Interactions for Tool-Use
  8. 2026Unified Agent: Managing Interactions across Devices