mlsanityData to 14 Oct 2026

Learning from Online Videos at Inference Time for Computer-Use Agents

arXiv 2511.04137 ↗First posted 6 Nov 2025cs.CV cs.AIcited by 2

On the map: LLM agents and tool use → GUI and mobile agents

Abstract (arXiv)

Computer-use agents can operate computers and automate laborious tasks, but despite recent rapid progress, they still lag behind human users, especially when tasks require domain-specific procedural knowledge about particular applications, platforms, and multi-step workflows. Humans can bridge this gap by watching video tutorials: we search, skim, and selectively imitate short segments that match our current subgoal. In this paper, we study how to enable computer-use agents to learn from online videos at inference time effectively. We propose a framework that retrieves and filters tutorial videos, converts them into structured demonstration trajectories, and dynamically selects trajectories as in-context guidance during execution. Particularly, using a VLM, we infer UI actions, segment videos into short subsequences of actions, and assign each subsequence a textual objective. At inference time, a two-stage selection mechanism dynamically chooses a single trajectory to add in context at each step, focusing the agent on the most helpful local guidance for its next decision. Experiments on two widely used benchmarks show that our framework consistently outperforms strong base agents and variants that use only textual tutorials or transcripts. Analyses highlight the importance of trajectory segmentation and selection, action filtering, and visual information, suggesting that abundant online videos can be systematically distilled into actionable guidance that improves computer-use agents at inference time. Our code is available at https://github.com/UCSB-NLP-Chang/video_demo.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 33 of its 36 references that are in the map. First posted on arXiv 6 Nov 2025.

Builds on

33 of 36 references.

Closest ancestors · 9

Same direction, newest first

  1. 2025VideoAgentTrek: Computer Use Pretraining from Unlabeled Videos22 Oct
  2. 2025UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning2 Sep
  3. 2025Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis19 May
  4. 2025Scalable Video-to-Dataset Generation for Cross-Platform Mobile Agents19 May
  5. 2025TongUI: Internet-Scale Trajectories from Multimodal Web Tutorials for Generalized GUI Agents17 Apr
  6. 2025Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents1 Apr
  7. 2025WorldGUI: An Interactive Benchmark for Desktop GUI Automation from Any Starting Point12 Feb
  8. 2024Agent S: An Open Agentic Framework that Uses Computers Like a Human10 Oct
  9. 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments11 Apr

Other references · 24

  1. 2023Efficient Memory Management for Large Language Model Serving with PagedAttentioncited by 5,944
  2. 2022Robust Speech Recognition via Large-Scale Weak Supervisioncited by 4,057
  3. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
  4. 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,242
  5. 2017Hindsight Experience Replaycited by 1,136
  6. 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 563
  7. 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 468
  8. 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 278
  9. 2017Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translationcited by 167
  10. 2018One-Shot Imitation from Observing Humans via Domain-Adaptive Meta-Learningcited by 148
  11. 2024AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorialscited by 130
  12. 2024Cradle: Empowering Foundation Agents Towards General Computer Controlcited by 117
12 more
  1. 2024AgentOccam: A Simple Yet Strong Baseline for LLM-Based Web Agentscited by 114
  2. 2018Playing hard exploration games by watching YouTubecited by 99
  3. 2025Learn-by-interact: A Data-Centric Framework for Self-Adaptive Agents in Realistic Environmentscited by 95
  4. 2020Reinforcement Learning with Videos: Combining Offline Observations with Interactioncited by 82
  5. 2025SEAgent: Self-Evolving Computer Use Agent with Autonomous Learning from Experiencecited by 69
  6. 2025AgentSynth: Scalable Task Generation for Generalist Computer-Use Agentscited by 46
  7. 2024GUI-World: A Video Benchmark and Dataset for Multimodal GUI-oriented Understandingcited by 43
  8. 2024Synatra: Turning Indirect Knowledge into Direct Demonstrations for Digital Agents at Scalecited by 43
  9. 2024VideoWebArena: Evaluating Long Context Multimodal Agents with Video Understanding Web Taskscited by 43
  10. 2024VideoGUI: A Benchmark for GUI Automation from Instructional Videoscited by 35
  11. 2024AgentStore: Scalable Integration of Heterogeneous Agents As Specialized Generalist Computer Assistantcited by 27
  12. 2019Hybrid Reinforcement Learning with Expert State Sequencescited by 14

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026VideoWeaver: Evaluating and Evolving Skills for Agentic Long Video Generation
  2. 2026Agentic Video Understanding: A Survey
  3. 2026Video-Based Reward Modeling for Computer-Use Agents
  4. 2025STEVE: A Step Verification Pipeline for Computer-use Agent Training
  5. 2026Learning Latent Action World Models In The Wild
  6. 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos
  7. 2026VideoResearcher: Self-Improving Tool Design for Long-Video Understanding
  8. 2025Efficient Agent Training for Computer Use