VideoWeaver: Evaluating and Evolving Skills for Agentic Long Video Generation
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Agentic long video generation requires planning, tool orchestration, and cross-clip coordination over a long horizon. Most existing video agents either rely on static, human-crafted workflows, which require substantial manual effort and poorly adapt across tasks, or iteratively refine the output of the current task without persistently distilling execution experience into reusable skills for future tasks. We introduce VideoWeaver, an agent harness and benchmark that evaluates and evolves skills for long video generation. Given a single high-level instruction, an agent dynamically composes foundation skills into its own workflow rather than following a predefined pipeline. We construct a benchmark of 16 task categories and 285 cases, with references spanning text, image, audio, video, and their combinations. We further propose an evidence-grounded agent-as-judge that inspects both the execution trace and the final video to diagnose process and output failures. Based on this feedback, our evolution algorithm progressively refines category-level composition and creator skills, allowing recurring experience to guide dynamically constructed workflows for unseen cases. Experiments show that explicit composition skills improve the generation process over foundation skills alone, while skill evolution further improves output quality and generalizes to unseen cases. Incorporating judge feedback yields additional gains, especially on output metrics, and the agent-as-judge aligns well with human, particularly on process metrics. Code is available at https://github.com/JianhuiWei7/VideoWeaver.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 43 of its 57 references that are in the map. First posted on arXiv 6 Jun 2026.
Builds on
43 of 57 references.
Closest ancestors · 3
Same direction, newest first
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- 2026VQQA: An Agentic Approach for Video Evaluation and Quality Improvement12 Mar
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Other references · 40
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- 2023VideoDirectorGPT: Consistent Multi-scene Video Generation via LLM-Guided Planningcited by 138
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- 2024Evaluation Agent: Efficient and Promptable Evaluation Framework for Visual Generative Modelscited by 41
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- 2025LoViC: Efficient Long Video Generation with Context Compressioncited by 19
- 2026SkillFlow:Benchmarking Lifelong Skill Discovery and Evolution for Autonomous Agentscited by 19
- 2025AniMaker: Multi-Agent Animated Storytelling with MCTS-Driven Clip Generationcited by 17
- 2026UniVBench: Towards Unified Evaluation for Video Foundation Modelscited by 13
- 2025Hollywood Town: Long-Video Generation via Cross-Modal Multi-Agent Orchestrationcited by 10
- 2026Evolving Medical Imaging Agents via Experience-driven Self-skill Discoverycited by 10
- 2025AutoMV: An Automatic Multi-Agent System for Music Video Generationcited by 7
- 2025PersonaVlog: Personalized Multimodal Vlog Generation with Multi-Agent Collaboration and Iterative Self-Correctioncited by 4
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Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026CineForge: Self-Improving Agents for Long-Horizon Video Generationcited by 0
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- 2026AgenticGen: Reward-Guided Agentic Video Generation for Advertisingcited by 0
- 2026Don't Read the Log: Execution Traces Contaminate Verifiers in Video-Generation Agentscited by 0
- 2026Don't Read the Log: Execution Traces Contaminate Verifiers in Video-Generation Agents23 Sep 2026
- 2026Agentic Visual Generation: From Generative Models to Agentic Control6 Sep 2026
- 2026DramaChain Bench: An End-to-End Benchmark for Short-Drama Generation1 Sep 2026
- 2026AgenticGen: Reward-Guided Agentic Video Generation for Advertising31 Aug 2026
- 2026CineForge: Self-Improving Agents for Long-Horizon Video Generation30 Aug 2026
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