mlsanityData to 7 Oct 2026

One Life to Learn: Inferring Symbolic World Models for Stochastic Environments from Unguided Exploration

arXiv 2510.12088 ↗First posted 14 Oct 2025cs.AI cs.CL cs.LGcited by 9

On the map: World models → World models for language agents

Abstract (arXiv)

Symbolic world modeling requires inferring and representing an environment's transitional dynamics as an executable program. Prior work has focused on largely deterministic environments with abundant interaction data, simple mechanics, and human guidance. We address a more realistic and challenging setting, learning in a complex, stochastic environment where the agent has only "one life" to explore a hostile environment without human guidance. We introduce OneLife, a framework that models world dynamics through conditionally-activated programmatic laws within a probabilistic programming framework. Each law operates through a precondition-effect structure, activating in relevant world states. This creates a dynamic computation graph that routes inference and optimization only through relevant laws, avoiding scaling challenges when all laws contribute to predictions about a complex, hierarchical state, and enabling the learning of stochastic dynamics even with sparse rule activation. To evaluate our approach under these demanding constraints, we introduce a new evaluation protocol that measures (a) state ranking, the ability to distinguish plausible future states from implausible ones, and (b) state fidelity, the ability to generate future states that closely resemble reality. We develop and evaluate our framework on Crafter-OO, our reimplementation of the Crafter environment that exposes a structured, object-oriented symbolic state and a pure transition function that operates on that state alone. OneLife can successfully learn key environment dynamics from minimal, unguided interaction, outperforming a strong baseline on 16 out of 23 scenarios tested. We also test OneLife's planning ability, with simulated rollouts successfully identifying superior strategies. Our work establishes a foundation for autonomously constructing programmatic world models of unknown, complex environments.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in World models for language agents, one of 11 directions in World models. Builds on 30 of its 68 references that are in the map. First posted on arXiv 14 Oct 2025.

Builds on

30 of 68 references.

Closest ancestors · 7

Same direction, newest first

  1. 2025Assessing Adaptive World Models in Machines with Novel Games17 Jul
  2. 2025PoE-World: Compositional World Modeling with Products of Programmatic Experts16 May
  3. 2025Synthesizing world models for bilevel planning26 Mar
  4. 2024Evaluating the World Model Implicit in a Generative Model6 Jun
  5. 2024Generating Code World Models with Large Language Models Guided by Monte Carlo Tree Search24 May
  6. 2024WorldCoder, a Model-Based LLM Agent: Building World Models by Writing Code and Interacting with the Environment19 Feb
  7. 2023Leveraging Pre-trained Large Language Models to Construct and Utilize World Models for Model-based Task Planning24 May

Other references · 23

  1. 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,081
  2. 2023Mastering Diverse Domains through World Modelscited by 1,193
  3. 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,172
  4. 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 542
  5. 2021Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulationcited by 375
  6. 2020Planning to Explore via Self-Supervised World Modelscited by 365
  7. 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Taskscited by 320
  8. 2022Transformers are Sample-Efficient World Modelscited by 317
  9. 2023Language to Rewards for Robotic Skill Synthesiscited by 307
  10. 2018BabyAI: A Platform to Study the Sample Efficiency of Grounded Language Learningcited by 238
  11. 2021Benchmarking the Spectrum of Agent Capabilitiescited by 193
  12. 2021Pretraining Representations for Data-Efficient Reinforcement Learningcited by 105
11 more
  1. 2024DISCOVERYWORLD: A Virtual Environment for Developing and Evaluating Automated Scientific Discovery Agentscited by 89
  2. 2024Craftax: A Lightning-Fast Benchmark for Open-Ended Reinforcement Learningcited by 80
  3. 2018An Introduction to Probabilistic Programmingcited by 62
  4. 2021Learning to Synthesize Programs as Interpretable and Generalizable Policiescited by 59
  5. 2024ReGAL: Refactoring Programs to Discover Generalizable Abstractionscited by 32
  6. 2023OCAtari: Object-Centric Atari 2600 Reinforcement Learning Environmentscited by 30
  7. 2024MaestroMotif: Skill Design from Artificial Intelligence Feedbackcited by 24
  8. 2024PDDLEGO: Iterative Planning in Textual Environmentscited by 14
  9. 2025Improving Transformer World Models for Data-Efficient RLcited by 13
  10. 2025Are Large Language Models Reliable AI Scientists? Assessing Reverse-Engineering of Black-Box Systemscited by 13
  11. 2025PhysGym: Benchmarking LLMs in Interactive Physics Discovery with Controlled Priorscited by 13

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 7.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024One-shot World Models Using a Transformer Trained on a Synthetic Prior
  2. 2024Making Large Language Models into World Models with Precondition and Effect Knowledge
  3. 2026Baba in Wonderland: Online Self-Supervised Dynamics Discovery for Executable World Models
  4. 2026verdi: retrieval is not transfer for continual world model optimization
  5. 2025SmallWorlds: Assessing Dynamics Understanding of World Models in Isolated Environments
  6. 2024Simplifying Latent Dynamics with Softly State-Invariant World Models
  7. 2026OneWorld: Learning Consistent Physics Across Actions in World Models
  8. 2026Continual learning and refinement of causal models through dynamic predicate invention