Joint Learning of Hierarchical Neural Options and Abstract World Model
On the map: World models → Latent dynamics models and model-based RL
Abstract (arXiv)
Building agents that can perform new skills by composing existing skills is a long-standing goal of AI agent research. Towards this end, we investigate how to efficiently acquire a sequence of skills, formalized as hierarchical neural options. However, existing model-free hierarchical reinforcement algorithms need a lot of data. We propose a novel method, which we call AgentOWL (Option and World model Learning Agent), that jointly learns -- in a sample efficient way -- an abstract world model (abstracting across both states and time) and a set of hierarchical neural options. We show, on a subset of Object-Centric Atari games, that our method can learn more skills using less data than baseline methods and possesses learning and generalization capabilities that the baselines do not have.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 57 of its 84 references that are in the map. First posted on arXiv 2 Feb 2026.
Builds on
57 of 84 references.
Closest ancestors · 2
Same direction, newest first
- 2024Diffusion for World Modeling: Visual Details Matter in Atari20 May
- 2019When to Trust Your Model: Model-Based Policy Optimization19 Jun
Other references · 55
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