UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Grounding
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Abstract (arXiv)
GUI grounding, which localizes interface elements from screenshots given natural language queries, remains challenging for small icons and dense layouts. Test-time zoom-in methods improve localization by cropping and re-running inference at higher resolution, but apply cropping uniformly across all instances with fixed crop sizes, ignoring whether the model is actually uncertain on each case. We propose UI-Zoomer, a training-free adaptive zoom-in framework that treats both the trigger and scale of zoom-in as a prediction uncertainty quantification problem. A confidence-aware gate fuses spatial consensus among stochastic candidates with token-level generation confidence to selectively trigger zoom-in only when localization is uncertain. When triggered, an uncertainty-driven crop sizing module decomposes prediction variance into inter-sample positional spread and intra-sample box extent, deriving a per-instance crop radius via the law of total variance. Extensive experiments on ScreenSpot-Pro, UI-Vision, and ScreenSpot-v2 demonstrate consistent improvements over strong baselines across multiple model architectures, achieving gains of up to +13.4%, +10.3%, and +4.2% respectively, with no additional training required.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 33 of its 38 references that are in the map. First posted on arXiv 15 Apr 2026.
Builds on
33 of 38 references.
References · 33
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- 2024ShowUI: One Vision-Language-Action Model for GUI Visual Agentcited by 232
- 2024Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaborationcited by 189
21 more
- 2024Agent S: An Open Agentic Framework that Uses Computers Like a Humancited by 187
- 2025UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learningcited by 168
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- 2025Scaling Computer-Use Grounding via User Interface Decomposition and Synthesiscited by 139
- 2025GTA1: GUI Test-time Scaling Agentcited by 106
- 2025GUI-Actor: Coordinate-Free Visual Grounding for GUI Agentscited by 95
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- 2025UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learningcited by 32
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- 2025InfiGUI-G1: Advancing GUI Grounding with Adaptive Exploration Policy Optimizationcited by 27
- 2025Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systemscited by 23
- 2025Test-Time Reinforcement Learning for GUI Grounding via Region Consistencycited by 21
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- 2026GUI-Eyes: Tool-Augmented Perception for Visual Grounding in GUI Agentscited by 10
- 2026SafeGround: Know When to Trust GUI Grounding Models via Uncertainty Calibrationcited by 6
Built on by
Citing papers per year: 2026: 8.
8 papers.
- 2026What Happens Before Decoding? Prefill Determines GUI Grounding in VLMscited by 4
- 2026GUI-C2: Coarse-to-Fine GUI Grounding via Difficulty-Aware Reinforcement Learningcited by 2
- 2026Uncertainty Quantification for Computer-Use Agents: A Benchmark across Vision-Language Models and GUI Grounding Datasetscited by 2
- 2026One Forward Beats Two: InnerZoom for Accurate and Efficient GUI Groundingcited by 2
- 2026Learning from Reliable Negatives: Confidence-Anchored Test-Time Adaptation for GUI Groundingcited by 0
- 2026Recurrent Latent Visual Search for GUI Groundingcited by 0
- 2026ConClick: Element-Wise Contrastive Learning Improves GUI Groundingcited by 0
- 2026MHVF: Training-Free GUI Grounding via Verification-Guided Multi-Hypothesis Searchcited by 0
- 2026MHVF: Training-Free GUI Grounding via Verification-Guided Multi-Hypothesis Search13 Oct 2026
- 2026ConClick: Element-Wise Contrastive Learning Improves GUI Grounding9 Oct 2026
- 2026Recurrent Latent Visual Search for GUI Grounding4 Oct 2026
- 2026Learning from Reliable Negatives: Confidence-Anchored Test-Time Adaptation for GUI Grounding14 Sep 2026
- 2026One Forward Beats Two: InnerZoom for Accurate and Efficient GUI Grounding29 Jun 2026
- 2026Uncertainty Quantification for Computer-Use Agents: A Benchmark across Vision-Language Models and GUI Grounding Datasets24 Jun 2026
- 2026GUI-C2: Coarse-to-Fine GUI Grounding via Difficulty-Aware Reinforcement Learning29 May 2026
- 2026What Happens Before Decoding? Prefill Determines GUI Grounding in VLMs10 May 2026