mlsanityData to 14 Oct 2026

Training High-Level Schedulers with Execution-Feedback Reinforcement Learning for Long-Horizon GUI Automation

arXiv 2511.22235 ↗First posted 27 Nov 2025cs.AIcited by 1

On the map: LLM agents and tool use → GUI and mobile agents

also in 1 more
Abstract (arXiv)

The rapid development of large vision-language model (VLM) has greatly promoted the research of GUI agent. However, GUI agents still face significant challenges in handling long-horizon tasks. First, single-agent models struggle to balance high-level capabilities and low-level execution capability, facing prevalent issues of responsibility coupling and capability conflicts. Second, agents lack awareness of the task state, leading to progress loss in long-horizon tasks. To address these challenges, we propose a staged execution-feedback reinforcement learning algorithm. Unlike training a unified policy model, we focus on training high-level scheduling models. Specifically, we propose and train two agents: a Coordinator, responsible for the strategic planning and task decomposition; and a State Tracker, responsible for context compression and information management to maintain the task's state and coherence. Based on this, we built the Coordinator-Executor-State Tracker (CES) multi-agent framework, which can be integrated with any low-level Executor model, assisting the Executor in solving long-horizon tasks through task scheduling and state management. Experiments on long-horizon task benchmarks demonstrate that CES significantly enhances the system's planning and state management capabilities. Furthermore, analysis confirms that our trained high-level scheduling module is a generalizable, plug-and-play module that significantly enhances the long-horizon capabilities of various Executors. Code can be available at https://github.com/hehehahi4/CES.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 30 of its 39 references that are in the map. First posted on arXiv 27 Nov 2025.

Builds on

30 of 39 references.

Closest ancestors · 21

Same direction, newest first

  1. 2025VeriOS: Query-Driven Proactive Human-Agent-GUI Interaction for Trustworthy OS Agents9 Sep
  2. 2025UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning2 Sep
  3. 2025AppCopilot: Toward General, Accurate, Long-Horizon, and Efficient Mobile Agent2 Sep
  4. 2025MobiAgent: A Systematic Framework for Customizable Mobile Agents30 Aug
  5. 2025Mobile-Agent-v3: Fundamental Agents for GUI Automation21 Aug
  6. 2025UI-Venus Technical Report: Building High-performance UI Agents with RFT14 Aug
  7. 2025MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment8 Jul
  8. 2025Chain-of-Memory: Enhancing GUI Agents for Cross-Application Navigation22 Jun
  9. 2025Atomic-to-Compositional Generalization for Mobile Agents with A New Benchmark and Scheduling System10 Jun
  10. 2025GEM: Gaussian Embedding Modeling for Out-of-Distribution Detection in GUI Agents19 May
  11. 2025A Survey on GUI Agents with Foundation Models Enhanced by Reinforcement Learning29 Apr
  12. 2025InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners19 Apr
9 more
  1. 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents14 Apr
  2. 2025A Survey on (M)LLM-Based GUI Agents27 Mar
  3. 2025UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning27 Mar
  4. 2024OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis27 Dec
  5. 2024Large Language Model-Brained GUI Agents: A Survey27 Nov
  6. 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agents30 Oct
  7. 2024AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents3 Jul
  8. 2024Android in the Zoo: Chain-of-Action-Thought for GUI Agents5 Mar
  9. 2023CogAgent: A Visual Language Model for GUI Agents14 Dec

Other references · 9

  1. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
  2. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  3. 2025WebAgent-R1: Training Web Agents via End-to-End Multi-Turn Reinforcement Learningcited by 165
  4. 2025Chain-of-Agents: End-to-End Agent Foundation Models via Multi-Agent Distillation and Agentic RLcited by 80
  5. 2025SEAgent: Self-Evolving Computer Use Agent with Autonomous Learning from Experiencecited by 69
  6. 2025GUI-G2: Gaussian Reward Modeling for GUI Groundingcited by 63
  7. 2025RLVMR: Reinforcement Learning with Verifiable Meta-Reasoning Rewards for Robust Long-Horizon Agentscited by 58
  8. 2025UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learningcited by 32
  9. 2025MapAgent: Trajectory-Constructed Memory-Augmented Planning for Mobile Task Automationcited by 11

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2025ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replay
  2. 2026LiteGUI: Distilling Compact GUI Agents with Reinforcement Learning
  3. 2026LocalLSTC: A Long Short-Term Control Architecture for Locally Deployed GUI Agents
  4. 2025CRAFT-GUI: Curriculum-Reinforced Agent For GUI Tasks
  5. 2026Planner Matters! An Efficient and Unbalanced Multi-agent Collaboration Framework for Long-horizon Planning
  6. 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitants
  7. 2025GUI-Shift: Enhancing VLM-Based GUI Agents through Self-supervised Reinforcement Learning
  8. 2026A Task-State Representation for Long-Horizon Mobile GUI Agents