mlsanityData to 7 Oct 2026

Robot Skill Adaptation via Soft Actor-Critic Gaussian Mixture Models

arXiv 2111.13129 ↗First posted 25 Nov 2021cs.RO cs.CV cs.LGcited by 9

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Abstract (arXiv)

A core challenge for an autonomous agent acting in the real world is to adapt its repertoire of skills to cope with its noisy perception and dynamics. To scale learning of skills to long-horizon tasks, robots should be able to learn and later refine their skills in a structured manner through trajectories rather than making instantaneous decisions individually at each time step. To this end, we propose the Soft Actor-Critic Gaussian Mixture Model (SAC-GMM), a novel hybrid approach that learns robot skills through a dynamical system and adapts the learned skills in their own trajectory distribution space through interactions with the environment. Our approach combines classical robotics techniques of learning from demonstration with the deep reinforcement learning framework and exploits their complementary nature. We show that our method utilizes sensors solely available during the execution of preliminarily learned skills to extract relevant features that lead to faster skill refinement. Extensive evaluations in both simulation and real-world environments demonstrate the effectiveness of our method in refining robot skills by leveraging physical interactions, high-dimensional sensory data, and sparse task completion rewards. Videos, code, and pre-trained models are available at http://sac-gmm.cs.uni-freiburg.de.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 29 of its 48 references that are in the map. First posted on arXiv 25 Nov 2021.

Builds on

29 of 48 references.

References · 29

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  3. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,302
  4. 2016Generative Adversarial Imitation Learningcited by 1,576
  5. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  6. 2017Time-Contrastive Networks: Self-Supervised Learning from Videocited by 453
  7. 2016Unsupervised Learning for Physical Interaction through Video Predictioncited by 256
  8. 20196-DOF GraspNet: Variational Grasp Generation for Object Manipulationcited by 237
  9. 2017One-Shot Visual Imitation Learning via Meta-Learningcited by 225
  10. 2020DIGIT: A Novel Design for a Low-Cost Compact High-Resolution Tactile Sensor with Application to In-Hand Manipulationcited by 164
  11. 2019TossingBot: Learning to Throw Arbitrary Objects with Residual Physicscited by 131
  12. 2017Robotic Pick-and-Place of Novel Objects in Clutter with Multi-Affordance Grasping and Cross-Domain Image Matchingcited by 124
17 more
  1. 2019End-to-End Robotic Reinforcement Learning without Reward Engineeringcited by 115
  2. 2017Building machines that adapt and compute like brainscited by 99
  3. 2019Making Sense of Vision and Touch: Learning Multimodal Representations for Contact-Rich Taskscited by 80
  4. 2020TACTO: A Fast, Flexible, and Open-source Simulator for High-Resolution Vision-based Tactile Sensorscited by 59
  5. 2019Deep Reinforcement Learning for Industrial Insertion Tasks with Visual Inputs and Natural Rewardscited by 58
  6. 2020Neural Dynamic Policies for End-to-End Sensorimotor Learningcited by 56
  7. 2021Learning to See before Learning to Act: Visual Pre-training for Manipulationcited by 50
  8. 2021Act the Part: Learning Interaction Strategies for Articulated Object Part Discoverycited by 45
  9. 2019Manipulation by Feel: Touch-Based Control with Deep Predictive Modelscited by 34
  10. 2020ImitationFlow: Learning Deep Stable Stochastic Dynamic Systems by Normalizing Flowscited by 33
  11. 2020Euclideanizing Flows: Diffeomorphic Reduction for Learning Stable Dynamical Systemscited by 32
  12. 2020Self-supervised Learning for Precise Pick-and-place without Object Modelcited by 20
  13. 2019Adversarial Skill Networks: Unsupervised Robot Skill Learning from Videocited by 17
  14. 2020Hindsight for Foresight: Unsupervised Structured Dynamics Models from Physical Interactioncited by 8
  15. 2019Adaptive Curriculum Generation from Demonstrations for Sim-to-Real Visuomotor Controlcited by 7
  16. 2021Residual Feedback Learning for Contact-Rich Manipulation Tasks with Uncertaintycited by 6
  17. 2019Accurate Vision-based Manipulation through Contact Reasoningcited by 5

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 3; 2025: 2; 2026: 2.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024A Probabilistic Model for Skill Acquisition with Switching Latent Feedback Controllers
  2. 2024EXTRACT: Efficient Policy Learning by Extracting Transferable Robot Skills from Offline Data
  3. 2024Bayesian Optimization for Sample-Efficient Policy Improvement in Robotic Manipulation ↗
  4. 2018Auto-conditioned Recurrent Mixture Density Networks for Learning Generalizable Robot Skills
  5. 2025Robot Learning: A Tutorial
  6. 2024QueST: Self-Supervised Skill Abstractions for Learning Continuous Control
  7. 2022Learning and Retrieval from Prior Data for Skill-based Imitation Learning
  8. 2026Abstracting Robot Manipulation Skills via Mixture-of-Experts Diffusion Policies