Track2Art: Articulated Object Model Recovery with Visual-Geometric Track Representations
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Abstract (arXiv)
Understanding articulated objects is fundamental for robotic interaction, requiring accurate rigid-part discovery and the recovery of their kinematic relations. Existing approaches often treat articulation as a by-product of reconstructed geometry or recover it through per-instance optimization. We instead build on the hypothesis that articulation is directly observable from persistent motion: points on the same rigid part move coherently, while relative motion between parts reveals their kinematic constraints. We present Track2Art, a motion-centric framework for recovering structured articulated objects from RGB-D interaction videos. Track2Art lifts tracked image points into persistent 3D trajectories and combines pretrained tracking features, visual descriptors, and explicit trajectory geometry. These representations are grouped into a variable number of rigid-part hypotheses and subsequently used to recover directed kinematic relations, joint types, and joint geometry through rotation-equivariant learned--analytic reasoning. On the aligned 20-object PartNet-Mobility suite, Track2Art achieves 0.695 Point IoU and 0.410 end-to-end J@20, while requiring neither ground-truth part counts nor test-time optimization.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 22 of its 24 references that are in the map. First posted on arXiv 23 Sep 2026.
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22 of 24 references.
References · 22
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2020End-to-End Object Detection with Transformerscited by 7,384
- 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 584
- 2023CoTracker: It is Better to Track Togethercited by 516
- 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 281
- 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 152
- 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
- 2024Neural Implicit Representation for Building Digital Twins of Unknown Articulated Objectscited by 67
- 2025TAPIP3D: Tracking Any Point in Persistent 3D Geometrycited by 67
- 2023Building Rearticulable Models for Arbitrary 3D Objects from 4D Point Cloudscited by 34
- 2025Segment Any Motion in Videoscited by 34
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 20
10 more
- 2025iTACO: Interactable Digital Twins of Articulated Objects from Casually Captured RGBD Videoscited by 18
- 2025Articulated Object Estimation in the Wildcited by 18
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
- 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
- 2025Learning segmentation from point trajectoriescited by 14
- 2025LARM: A Large Articulated-Object Reconstruction Modelcited by 12
- 2025ArtGS:3D Gaussian Splatting for Interactive Visual-Physical Modeling and Manipulation of Articulated Objectscited by 11
- 2026Articulation in Motion: Prior-free Part Mobility Analysis for Articulated Objects By Dynamic-Static Disentanglementcited by 6
- 2026FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenariocited by 3
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposalscited by 1
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