MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo
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Abstract (arXiv)
This study addresses the challenge of online 3D model generation for neural rendering using an RGB image stream. Previous research has tackled this issue by incorporating Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS) as scene representations within dense SLAM methods. However, most studies focus primarily on estimating coarse 3D scenes rather than achieving detailed reconstructions. Moreover, depth estimation based solely on images is often ambiguous, resulting in low-quality 3D models that lead to inaccurate renderings. To overcome these limitations, we propose a novel framework for high-quality 3DGS modeling that leverages an online multi-view stereo (MVS) approach. Our method estimates MVS depth using sequential frames from a local time window and applies comprehensive depth refinement techniques to filter out outliers, enabling accurate initialization of Gaussians in 3DGS. Furthermore, we introduce a parallelized backend module that optimizes the 3DGS model efficiently, ensuring timely updates with each new keyframe. Experimental results demonstrate that our method outperforms state-of-the-art dense SLAM methods, particularly excelling in challenging outdoor environments.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 30 of its 46 references that are in the map. First posted on arXiv 26 Dec 2024.
Builds on
30 of 46 references.
References · 30
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2017VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimatorcited by 423
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 417
- 2023Gaussian Splatting SLAMcited by 415
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
18 more
- 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 207
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
- 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 164
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 133
- 2020DeepFactors: Real-Time Probabilistic Dense Monocular SLAMcited by 117
- 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
- 2022Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mappingcited by 79
- 2021IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereocited by 56
- 2022MVSFormer: Multi-View Stereo by Learning Robust Image Features and Temperature-based Depthcited by 53
- 2021TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereocited by 39
- 2024GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAMcited by 36
- 2021Curvature-guided dynamic scale networks for Multi-view Stereocited by 17
- 2024Q-SLAM: Quadric Representations for Monocular SLAMcited by 11
- 2024Geometry-aware Reconstruction and Fusion-refined Rendering for Generalizable Neural Radiance Fieldscited by 8
- 2024Monocular Gaussian SLAM with Language Extended Loop Closurecited by 4
- 2023V-FUSE: Volumetric Depth Map Fusion with Long-Range Constraintscited by 1
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Citing papers per year: 2025: 1; 2026: 1.
2 papers.