Real-Time Human Action Recognition on Embedded Platforms
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Abstract (arXiv)
With advancements in computer vision and deep learning, video-based human action recognition (HAR) has become practical. However, due to the complexity of the computation pipeline, running HAR on live video streams incurs excessive delays on embedded platforms. This work tackles the real-time performance challenges of HAR with four contributions: 1) an experimental study identifying a standard Optical Flow (OF) extraction technique as the latency bottleneck in a state-of-the-art HAR pipeline, 2) an exploration of the latency-accuracy tradeoff between the standard and deep learning approaches to OF extraction, which highlights the need for a novel, efficient motion feature extractor, 3) the design of Integrated Motion Feature Extractor (IMFE), a novel single-shot neural network architecture for motion feature extraction with drastic improvement in latency, 4) the development of RT-HARE, a real-time HAR system tailored for embedded platforms. Experimental results on an Nvidia Jetson Xavier NX platform demonstrated that RT-HARE realizes real-time HAR at a video frame rate of 30 frames per second while delivering high levels of recognition accuracy.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 38 of its 71 references that are in the map. First posted on arXiv 9 Sep 2024.
Builds on
38 of 71 references.
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26 more
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Built on by
Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2025SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarioscited by 0
- 2025Label-Efficient Skeleton-based Recognition with Stable-Invertible Graph Convolutional Networkscited by 0
- 2025Active Learning for GCN-based Action Recognitioncited by 0
- 2026Resource-Efficient RGB-Only Action Recognition for Edge Deploymentcited by 0
- 2026Resource-Efficient RGB-Only Action Recognition for Edge Deployment11 Feb 2026
- 2025Active Learning for GCN-based Action Recognition26 Nov 2025
- 2025Label-Efficient Skeleton-based Recognition with Stable-Invertible Graph Convolutional Networks21 Nov 2025
- 2025SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarios23 May 2025