G1: Bootstrapping Perception and Reasoning Abilities of Vision-Language Model via Reinforcement Learning
On the map: LLM reasoning → Multimodal reasoning
also in 2 more
Abstract (arXiv)
Vision-Language Models (VLMs) excel in many direct multimodal tasks but struggle to translate this prowess into effective decision-making within interactive, visually rich environments like games. This ``knowing-doing'' gap significantly limits their potential as autonomous agents, as leading VLMs often performing badly in simple games. To address this, we introduce VLM-Gym, a curated reinforcement learning (RL) environment featuring diverse visual games with unified interfaces and adjustable, compositional difficulty, specifically designed for scalable multi-game parallel training. Leveraging VLM-Gym, we train G0 models using pure RL-driven self-evolution, which demonstrate emergent perception and reasoning patterns. To further mitigate challenges arising from game diversity, we develop G1 models. G1 incorporates a perception-enhanced cold start prior to RL fine-tuning. Our resulting G1 models consistently surpass their teacher across all games and outperform leading proprietary models like Claude-3.7-Sonnet-Thinking. Systematic analysis reveals an intriguing finding: perception and reasoning abilities mutually bootstrap each other throughout the RL training process. Source code including VLM-Gym and RL training are released at https://github.com/chenllliang/G1 to foster future research in advancing VLMs as capable interactive agents.
Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 18 of its 44 references that are in the map. First posted on arXiv 19 May 2025.
Builds on
18 of 44 references.
Closest ancestors · 5
Same direction, newest first
- 2025VLM Q-Learning: Aligning Vision-Language Models for Interactive Decision-Making6 May
- 2025VLM-R1: A Stable and Generalizable R1-style Large Vision-Language Model10 Apr
- 2025R1-Onevision: Advancing Generalized Multimodal Reasoning through Cross-Modal Formalization13 Mar
- 2025MM-Eureka: Exploring the Frontiers of Multimodal Reasoning with Rule-based Reinforcement Learning10 Mar
- 2025Vision-R1: Incentivizing Reasoning Capability in Multimodal Large Language Models9 Mar
Other references · 13
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2024HybridFlow: A Flexible and Efficient RLHF Frameworkcited by 2,057
- 2025Kimi k1.5: Scaling Reinforcement Learning with LLMscited by 1,210
- 2023Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agentscited by 398
- 2024BALROG: Benchmarking Agentic LLM and VLM Reasoning On Gamescited by 146
- 2023SmartPlay: A Benchmark for LLMs as Intelligent Agentscited by 125
- 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluationscited by 120
- 2024Cradle: Empowering Foundation Agents Towards General Computer Controlcited by 117
- 2025FlowReasoner: Reinforcing Query-Level Meta-Agentscited by 63
- 2023Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questionscited by 30
- 2025JARVIS-VLA: Post-Training Large-Scale Vision Language Models to Play Visual Games with Keyboards and Mousecited by 28
- 2024Can VLMs Play Action Role-Playing Games? Take Black Myth Wukong as a Study Casecited by 24
1 more
- 2025Are Large Vision Language Models Good Game Players?cited by 19
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Citing papers per year: 2025: 14; 2026: 15.
29 papers.
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- 2025The Landscape of Agentic Reinforcement Learning for LLMs: A Surveycited by 205
- 2025A Survey of Reinforcement Learning for Large Reasoning Modelscited by 180
- 2025REASONING GYM: Reasoning Environments for Reinforcement Learning with Verifiable Rewardscited by 130
- 2026CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulationcited by 88
- 2025Spotlight on Token Perception for Multimodal Reinforcement Learningcited by 39
- 2025Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Playcited by 37
- 2025Explain Before You Answer: A Survey on Compositional Visual Reasoningcited by 28
- 2025Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMscited by 17
- 2025HoneyBee: Data Recipes for Vision-Language Reasonerscited by 13
- 2026VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agentscited by 11
- 2025Reinforcement Learning for Large Model: A Surveycited by 9
- 2026Rethinking Token-Level Policy Optimization for Multimodal Chain-of-Thoughtcited by 9
17 more
- 2026PRPO: Perception-Reinforced Policy Optimization via Token-Level Dynamic Advantage Reshapingcited by 5
- 2026What does RL improve for Visual Reasoning? A Frankenstein-Style Analysiscited by 4
- 2025UAV-VL-R1: Generalizing Vision-Language Models via Supervised Fine-Tuning and Multi-Stage GRPO for UAV Visual Reasoningcited by 3
- 2026Discovering Process-Outcome Credit in Multi-Step LLM Reasoningcited by 3
- 2026Gym-V: A Unified Vision Environment System for Agentic Vision Researchcited by 3
- 2026Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learningcited by 3
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiversecited by 3
- 2026CAST: Game Solvers as Turn-Level Teachers for LLM Agentscited by 3
- 2025Thinking by Doing: Building Efficient World Model Reasoning in LLMs via Multi-turn Interactioncited by 2
- 2026RSICCLLM: A Multimodal Large Language Model for Remote Sensing Image Change Captioningcited by 2
- 2025More Than the Final Answer: Improving Visual Extraction and Logical Consistency in Vision-Language Modelscited by 1
- 2025Activating Visual Context and Commonsense Reasoning through Masked Prediction in VLMscited by 0
- 2025Training Multimodal Large Reasoning Models Needs Better Thoughts: A Three-Stage Framework for Long Chain-of-Thought Synthesis and Selectioncited by 0
- 2026Dynamic Adversarial Reinforcement Learning for Robust Multimodal Large Language Modelscited by 0
- 2026Chain-of-Adaptation: Surgical Vision-Language Adaptation with Reinforcement Learningcited by 0
- 2026Before Thinking, Learn to Decide: Proactive Routing for Efficient Visual Reasoningcited by 0
- 2026ChartProbe: A Diagnostic Study on Visual Reasoning through Perception, Grounding, and Simple Reasoningcited by 0
- 2026ChartProbe: A Diagnostic Study on Visual Reasoning through Perception, Grounding, and Simple Reasoning13 Aug 2026
- 2026CAST: Game Solvers as Turn-Level Teachers for LLM Agents28 Jul 2026
- 2026Before Thinking, Learn to Decide: Proactive Routing for Efficient Visual Reasoning29 Jun 2026
- 2026RSICCLLM: A Multimodal Large Language Model for Remote Sensing Image Change Captioning26 Jun 2026
- 2026PRPO: Perception-Reinforced Policy Optimization via Token-Level Dynamic Advantage Reshaping7 Jun 2026
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse11 May 2026
- 2026Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learning1 May 2026
- 2026Rethinking Token-Level Policy Optimization for Multimodal Chain-of-Thought24 Mar 2026
- 2026CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation23 Mar 2026
- 2026Chain-of-Adaptation: Surgical Vision-Language Adaptation with Reinforcement Learning20 Mar 2026
- 2026Gym-V: A Unified Vision Environment System for Agentic Vision Research16 Mar 2026
- 2026What does RL improve for Visual Reasoning? A Frankenstein-Style Analysis12 Feb 2026
17 more
- 2026Discovering Process-Outcome Credit in Multi-Step LLM Reasoning1 Feb 2026
- 2026Dynamic Adversarial Reinforcement Learning for Robust Multimodal Large Language Models24 Jan 2026
- 2026VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agents23 Jan 2026
- 2025Training Multimodal Large Reasoning Models Needs Better Thoughts: A Three-Stage Framework for Long Chain-of-Thought Synthesis and Selection22 Dec 2025
- 2025More Than the Final Answer: Improving Visual Extraction and Logical Consistency in Vision-Language Models13 Dec 2025
- 2025Thinking by Doing: Building Efficient World Model Reasoning in LLMs via Multi-turn Interaction28 Nov 2025
- 2025Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMs24 Nov 2025
- 2025Activating Visual Context and Commonsense Reasoning through Masked Prediction in VLMs21 Oct 2025
- 2025HoneyBee: Data Recipes for Vision-Language Reasoners14 Oct 2025
- 2025Spotlight on Token Perception for Multimodal Reinforcement Learning10 Oct 2025
- 2025Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play29 Sep 2025
- 2025A Survey of Reinforcement Learning for Large Reasoning Models10 Sep 2025
- 2025The Landscape of Agentic Reinforcement Learning for LLMs: A Survey2 Sep 2025
- 2025Explain Before You Answer: A Survey on Compositional Visual Reasoning24 Aug 2025
- 2025UAV-VL-R1: Generalizing Vision-Language Models via Supervised Fine-Tuning and Multi-Stage GRPO for UAV Visual Reasoning15 Aug 2025
- 2025Reinforcement Learning for Large Model: A Survey11 Aug 2025
- 2025REASONING GYM: Reasoning Environments for Reinforcement Learning with Verifiable Rewards30 May 2025
- 2025A Survey of Reinforcement Learning for Large Reasoning Modelscited by 180
- 2025Spotlight on Token Perception for Multimodal Reinforcement Learningcited by 39
- 2025Explain Before You Answer: A Survey on Compositional Visual Reasoningcited by 28
- 2025Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMscited by 17
- 2025HoneyBee: Data Recipes for Vision-Language Reasonerscited by 13
- 2026Rethinking Token-Level Policy Optimization for Multimodal Chain-of-Thoughtcited by 9
- 2026PRPO: Perception-Reinforced Policy Optimization via Token-Level Dynamic Advantage Reshapingcited by 5
- 2026What does RL improve for Visual Reasoning? A Frankenstein-Style Analysiscited by 4
- 2025UAV-VL-R1: Generalizing Vision-Language Models via Supervised Fine-Tuning and Multi-Stage GRPO for UAV Visual Reasoningcited by 3
- 2026Discovering Process-Outcome Credit in Multi-Step LLM Reasoningcited by 3
- 2025More Than the Final Answer: Improving Visual Extraction and Logical Consistency in Vision-Language Modelscited by 1
- 2025Activating Visual Context and Commonsense Reasoning through Masked Prediction in VLMscited by 0
12 most cited of 15 All 15 (JSON)
- 2026ChartProbe: A Diagnostic Study on Visual Reasoning through Perception, Grounding, and Simple Reasoning13 Aug 2026
- 2026Before Thinking, Learn to Decide: Proactive Routing for Efficient Visual Reasoning29 Jun 2026
- 2026PRPO: Perception-Reinforced Policy Optimization via Token-Level Dynamic Advantage Reshaping7 Jun 2026
- 2026Rethinking Token-Level Policy Optimization for Multimodal Chain-of-Thought24 Mar 2026
- 2026What does RL improve for Visual Reasoning? A Frankenstein-Style Analysis12 Feb 2026
- 2026Discovering Process-Outcome Credit in Multi-Step LLM Reasoning1 Feb 2026
- 2025Training Multimodal Large Reasoning Models Needs Better Thoughts: A Three-Stage Framework for Long Chain-of-Thought Synthesis and Selection22 Dec 2025
- 2025More Than the Final Answer: Improving Visual Extraction and Logical Consistency in Vision-Language Models13 Dec 2025
- 2025Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMs24 Nov 2025
- 2025Activating Visual Context and Commonsense Reasoning through Masked Prediction in VLMs21 Oct 2025
- 2025HoneyBee: Data Recipes for Vision-Language Reasoners14 Oct 2025
- 2025Spotlight on Token Perception for Multimodal Reinforcement Learning10 Oct 2025
12 newest of 15 All 15 (JSON)
- 2025Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Playcited by 37
- 2026VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agentscited by 11
- 2026Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learningcited by 3
- 2026RSICCLLM: A Multimodal Large Language Model for Remote Sensing Image Change Captioningcited by 2
- 2026Dynamic Adversarial Reinforcement Learning for Robust Multimodal Large Language Modelscited by 0
- 2026RSICCLLM: A Multimodal Large Language Model for Remote Sensing Image Change Captioning26 Jun 2026
- 2026Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learning1 May 2026
- 2026Dynamic Adversarial Reinforcement Learning for Robust Multimodal Large Language Models24 Jan 2026
- 2026VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agents23 Jan 2026
- 2025Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play29 Sep 2025
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- 2025Game-RL: Synthesizing Multimodal Verifiable Game Data to Boost VLMs' General Reasoning
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- 2024Fine-Tuning Large Vision-Language Models as Decision-Making Agents via Reinforcement Learning
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