Game-RL: Synthesizing Multimodal Verifiable Game Data to Boost VLMs' General Reasoning
On the map: LLM reasoning → Multimodal reasoning
Abstract (arXiv)
Vision-language reinforcement learning (RL) has primarily focused on narrow domains (e.g. geometry or chart reasoning). This leaves broader training scenarios and resources underexplored, limiting the exploration and learning of Vision Language Models (VLMs) through RL. We find video games inherently provide rich visual elements and mechanics that are easy to verify. To fully use the multimodal and verifiable reward in video games, we propose Game-RL, constructing diverse game tasks for RL training to boost VLMs general reasoning ability. To obtain training data, we propose Code2Logic, a novel approach that adapts game code to synthesize game reasoning task data, thus obtaining the GameQA dataset of 30 games and 158 tasks with controllable difficulty gradation. Unexpectedly, RL training solely on GameQA enables multiple VLMs to achieve performance improvements across 7 diverse vision-language benchmarks, demonstrating the value of Game-RL for enhancing VLMs' general reasoning. Furthermore, this suggests that video games may serve as valuable scenarios and resources to boost general reasoning abilities. Our code, dataset and models are available at the GitHub repository.
Key facts. Cited by 32 papers in the map (data through 14 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 27 of its 37 references that are in the map. First posted on arXiv 20 May 2025.
Builds on
27 of 37 references.
Closest ancestors · 7
Same direction, newest first
- 2024Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling6 Dec
- 2024Distill Visual Chart Reasoning Ability from LLMs to MLLMs24 Oct
- 2024MultiMath: Bridging Visual and Mathematical Reasoning for Large Language Models30 Aug
- 2024Math-LLaVA: Bootstrapping Mathematical Reasoning for Multimodal Large Language Models25 Jun
- 2024Measuring Multimodal Mathematical Reasoning with MATH-Vision Dataset22 Feb
- 2023MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contexts3 Oct
- 2023MMBench: Is Your Multi-modal Model an All-around Player?12 Jul
Other references · 20
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,380
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
- 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,626
- 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2024Qwen2.5 Technical Reportcited by 4,942
- 2024GPT-4o System Cardcited by 4,588
- 2024LLaVA-OneVision: Easy Visual Task Transfercited by 2,719
- 2025InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Modelscited by 1,834
- 2022A Generalist Agentcited by 808
- 2025SFT Memorizes, RL Generalizes: A Comparative Study of Foundation Model Post-trainingcited by 672
- 2024MathVerse: Does Your Multi-modal LLM Truly See the Diagrams in Visual Math Problems?cited by 586
8 more
- 2024MMMU-Pro: A More Robust Multi-discipline Multimodal Understanding Benchmarkcited by 512
- 2021Inter-GPS: Interpretable Geometry Problem Solving with Formal Language and Symbolic Reasoningcited by 383
- 2024CharXiv: Charting Gaps in Realistic Chart Understanding in Multimodal LLMscited by 234
- 2023G-LLaVA: Solving Geometric Problem with Multi-Modal Large Language Modelcited by 210
- 2024BALROG: Benchmarking Agentic LLM and VLM Reasoning On Gamescited by 146
- 2024LogicPro: Improving Complex Logical Reasoning via Program-Guided Learningcited by 14
- 2024ING-VP: MLLMs cannot Play Easy Vision-based Games Yetcited by 11
- 2024VideoCogQA: A Controllable Benchmark for Evaluating Cognitive Abilities in Video-Language Modelscited by 10
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Citing papers per year: 2025: 10; 2026: 22.
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- 2025Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontierscited by 199
- 2025A Survey of Reinforcement Learning for Large Reasoning Modelscited by 180
- 2025VisPlay: Self-Evolving Vision-Language Models from Imagescited by 47
- 2025Thinking with Video: Video Generation as a Promising Multimodal Reasoning Paradigmcited by 42
- 2025From Word to World: Can Large Language Models be Implicit Text-based World Models?cited by 42
- 2026MMFineReason: Closing the Multimodal Reasoning Gap via Open Data-Centric Methodscited by 30
- 2025Reasoning via Video: The First Evaluation of Video Models' Reasoning Abilities through Maze-Solving Taskscited by 22
- 2026MM-Zero: Self-Evolving Multi-Model Vision Language Models From Zero Datacited by 21
- 2025InternBootcamp: Boosting LLM Reasoning with Verifiable Task Scalingcited by 20
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- 2025Play to Generalize: Learning to Reason Through Game Playcited by 16
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- 2026SCALER:Synthetic Scalable Adaptive Learning Environment for Reasoningcited by 8
- 2026DeepVision-103K: A Visually Diverse, Broad-Coverage, and Verifiable Mathematical Dataset for Multimodal Reasoningcited by 6
- 2026SpatiaLQA: A Benchmark for Evaluating Spatial Logical Reasoning in Vision-Language Modelscited by 6
- 2025MM-HELIX: Boosting Multimodal Long-Chain Reflective Reasoning with Holistic Platform and Adaptive Hybrid Policy Optimizationcited by 4
- 2025PuzzleCraft: Exploration-Aware Curriculum Learning for Puzzle-Based RLVR in VLMscited by 4
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiversecited by 3
- 2026Audio-Zero: Label-Free Self-Evolution for Fine-Grained Audio Reasoningcited by 3
- 2026Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Modelscited by 3
- 2026Trace: A Taxonomy-Guided Environment for Multidomain Visual Reasoningcited by 1
- 2026Beacon: Knowing When and How to Perform Agentic Visual Reasoningcited by 1
- 2026Bridging Modal Isolation in Interleaved Thinking: Supervising Modality Transitions via Stepwise Reinforcementcited by 0
- 2026The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeepingcited by 0
- 2026Witness: Discovery, Deciphering, and Epiphany in Interactive Puzzle Environmentscited by 0
- 2026ReSight-SMC: Two-Stage Power Sampling via Island SMC with Visual Scoutscited by 0
- 2026VICO: Visual Environments Co-Evolving for Vision-Language Model Reasoningcited by 0
- 2026VisualCoding: Learning Executable Skills for Reliable Visual Reasoningcited by 0
- 2026Game2Real-Bench: Do Toy Games Reveal and Transfer to Real-World Visual Reasoning?cited by 0
- 2026Game2Real-Bench: Do Toy Games Reveal and Transfer to Real-World Visual Reasoning?13 Oct 2026
- 2026VisualCoding: Learning Executable Skills for Reliable Visual Reasoning9 Oct 2026
- 2026VICO: Visual Environments Co-Evolving for Vision-Language Model Reasoning7 Oct 2026
- 2026ReSight-SMC: Two-Stage Power Sampling via Island SMC with Visual Scouts28 Sep 2026
- 2026Witness: Discovery, Deciphering, and Epiphany in Interactive Puzzle Environments26 Sep 2026
- 2026Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models26 Aug 2026
- 2026The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeeping6 Aug 2026
- 2026Beacon: Knowing When and How to Perform Agentic Visual Reasoning30 Jul 2026
- 2026Audio-Zero: Label-Free Self-Evolution for Fine-Grained Audio Reasoning22 Jul 2026
- 2026Trace: A Taxonomy-Guided Environment for Multidomain Visual Reasoning22 Jul 2026
- 2026Bridging Modal Isolation in Interleaved Thinking: Supervising Modality Transitions via Stepwise Reinforcement11 Jun 2026
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse11 May 2026
20 more
- 2026Vero: An Open RL Recipe for General Visual Reasoning6 Apr 2026
- 2026AI Can Learn Scientific Taste15 Mar 2026
- 2026MM-Zero: Self-Evolving Multi-Model Vision Language Models From Zero Data10 Mar 2026
- 2026SpatiaLQA: A Benchmark for Evaluating Spatial Logical Reasoning in Vision-Language Models24 Feb 2026
- 2026DeepVision-103K: A Visually Diverse, Broad-Coverage, and Verifiable Mathematical Dataset for Multimodal Reasoning18 Feb 2026
- 2026DeepGen 1.0: A Lightweight Unified Multimodal Model for Advancing Image Generation and Editing12 Feb 2026
- 2026UniReason 1.0: A Unified Reasoning Framework for World Knowledge Aligned Image Generation and Editing2 Feb 2026
- 2026MMFineReason: Closing the Multimodal Reasoning Gap via Open Data-Centric Methods29 Jan 2026
- 2026Visual Generation Unlocks Human-Like Reasoning through Multimodal World Models27 Jan 2026
- 2026SCALER:Synthetic Scalable Adaptive Learning Environment for Reasoning8 Jan 2026
- 2025From Word to World: Can Large Language Models be Implicit Text-based World Models?21 Dec 2025
- 2025PuzzleCraft: Exploration-Aware Curriculum Learning for Puzzle-Based RLVR in VLMs16 Dec 2025
- 2025VisPlay: Self-Evolving Vision-Language Models from Images19 Nov 2025
- 2025Reasoning via Video: The First Evaluation of Video Models' Reasoning Abilities through Maze-Solving Tasks19 Nov 2025
- 2025Thinking with Video: Video Generation as a Promising Multimodal Reasoning Paradigm6 Nov 2025
- 2025MM-HELIX: Boosting Multimodal Long-Chain Reflective Reasoning with Holistic Platform and Adaptive Hybrid Policy Optimization9 Oct 2025
- 2025A Survey of Reinforcement Learning for Large Reasoning Models10 Sep 2025
- 2025InternBootcamp: Boosting LLM Reasoning with Verifiable Task Scaling12 Aug 2025
- 2025Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontiers30 Jun 2025
- 2025Play to Generalize: Learning to Reason Through Game Play9 Jun 2025
- 2025Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontierscited by 199
- 2025A Survey of Reinforcement Learning for Large Reasoning Modelscited by 180
- 2025VisPlay: Self-Evolving Vision-Language Models from Imagescited by 47
- 2025Thinking with Video: Video Generation as a Promising Multimodal Reasoning Paradigmcited by 42
- 2026MMFineReason: Closing the Multimodal Reasoning Gap via Open Data-Centric Methodscited by 30
- 2025Reasoning via Video: The First Evaluation of Video Models' Reasoning Abilities through Maze-Solving Taskscited by 22
- 2026MM-Zero: Self-Evolving Multi-Model Vision Language Models From Zero Datacited by 21
- 2025InternBootcamp: Boosting LLM Reasoning with Verifiable Task Scalingcited by 20
- 2025Play to Generalize: Learning to Reason Through Game Playcited by 16
- 2026UniReason 1.0: A Unified Reasoning Framework for World Knowledge Aligned Image Generation and Editingcited by 12
- 2026Vero: An Open RL Recipe for General Visual Reasoningcited by 11
- 2026SCALER:Synthetic Scalable Adaptive Learning Environment for Reasoningcited by 8
12 most cited of 23 All 23 (JSON)
- 2026Game2Real-Bench: Do Toy Games Reveal and Transfer to Real-World Visual Reasoning?13 Oct 2026
- 2026VisualCoding: Learning Executable Skills for Reliable Visual Reasoning9 Oct 2026
- 2026VICO: Visual Environments Co-Evolving for Vision-Language Model Reasoning7 Oct 2026
- 2026ReSight-SMC: Two-Stage Power Sampling via Island SMC with Visual Scouts28 Sep 2026
- 2026Beacon: Knowing When and How to Perform Agentic Visual Reasoning30 Jul 2026
- 2026Audio-Zero: Label-Free Self-Evolution for Fine-Grained Audio Reasoning22 Jul 2026
- 2026Trace: A Taxonomy-Guided Environment for Multidomain Visual Reasoning22 Jul 2026
- 2026Vero: An Open RL Recipe for General Visual Reasoning6 Apr 2026
- 2026MM-Zero: Self-Evolving Multi-Model Vision Language Models From Zero Data10 Mar 2026
- 2026SpatiaLQA: A Benchmark for Evaluating Spatial Logical Reasoning in Vision-Language Models24 Feb 2026
- 2026DeepVision-103K: A Visually Diverse, Broad-Coverage, and Verifiable Mathematical Dataset for Multimodal Reasoning18 Feb 2026
- 2026UniReason 1.0: A Unified Reasoning Framework for World Knowledge Aligned Image Generation and Editing2 Feb 2026
12 newest of 23 All 23 (JSON)
- 2026DeepGen 1.0: A Lightweight Unified Multimodal Model for Advancing Image Generation and Editingcited by 14
- 2026AI Can Learn Scientific Tastecited by 11
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiversecited by 3
- 2026Bridging Modal Isolation in Interleaved Thinking: Supervising Modality Transitions via Stepwise Reinforcementcited by 0
- 2026The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeepingcited by 0
- 2026Witness: Discovery, Deciphering, and Epiphany in Interactive Puzzle Environmentscited by 0
- 2026Witness: Discovery, Deciphering, and Epiphany in Interactive Puzzle Environments26 Sep 2026
- 2026The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeeping6 Aug 2026
- 2026Bridging Modal Isolation in Interleaved Thinking: Supervising Modality Transitions via Stepwise Reinforcement11 Jun 2026
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse11 May 2026
- 2026AI Can Learn Scientific Taste15 Mar 2026
- 2026DeepGen 1.0: A Lightweight Unified Multimodal Model for Advancing Image Generation and Editing12 Feb 2026
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