mlsanityData to 7 Oct 2026

Gym-V: A Unified Vision Environment System for Agentic Vision Research

arXiv 2603.15432 ↗First posted 16 Mar 2026cs.CVcited by 3

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

As agentic systems increasingly rely on reinforcement learning from verifiable rewards, standardized ``gym'' infrastructure has become essential for rapid iteration, reproducibility, and fair comparison. Vision agents lack such infrastructure, limiting systematic study of what drives their learning and where current models fall short. We introduce Gym-V, a unified platform of 179 procedurally generated visual environments across 10 domains with controllable difficulty, enabling controlled experiments that were previously infeasible across fragmented toolkits. Using it, we find that observation scaffolding is more decisive for training success than the choice of RL algorithm, with captions and game rules determining whether learning succeeds at all. Cross-domain transfer experiments further show that training on diverse task categories generalizes broadly while narrow training can cause negative transfer, with multi-turn interaction amplifying all of these effects. Gym-V is released as a convenient foundation for training environments and evaluation toolkits, aiming to accelerate future research on agentic VLMs.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 36 of its 42 references that are in the map. First posted on arXiv 16 Mar 2026.

Builds on

36 of 42 references.

Closest ancestors · 1

Same direction, newest first

  1. 2026VisGym: Diverse, Customizable, Scalable Environments for Multimodal Agents23 Jan

Other references · 35

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 8,851
  3. 2025Qwen3 Technical Reportcited by 8,195
  4. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
  5. 2023Efficient Memory Management for Large Language Model Serving with PagedAttentioncited by 5,767
  6. 2025Qwen2.5-VL Technical Reportcited by 5,418
  7. 2025Qwen3-VL Technical Reportcited by 2,534
  8. 2023MMBench: Is Your Multi-modal Model an All-around Player?cited by 2,105
  9. 2023MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGIcited by 2,044
  10. 2024HybridFlow: A Flexible and Efficient RLHF Frameworkcited by 1,980
  11. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 1,908
  12. 2023MathVista: Evaluating Mathematical Reasoning of Foundation Models in Visual Contextscited by 1,582
23 more
  1. 2022ChartQA: A Benchmark for Question Answering about Charts with Visual and Logical Reasoningcited by 1,449
  2. 2020DocVQA: A Dataset for VQA on Document Imagescited by 1,288
  3. 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,210
  4. 2019OK-VQA: A Visual Question Answering Benchmark Requiring External Knowledgecited by 1,114
  5. 2024Tulu 3: Pushing Frontiers in Open Language Model Post-Trainingcited by 988
  6. 2023GenEval: An Object-Focused Framework for Evaluating Text-to-Image Alignmentcited by 946
  7. 2018VizWiz Grand Challenge: Answering Visual Questions from Blind Peoplecited by 852
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  10. 2024VLMEvalKit: An Open-Source Toolkit for Evaluating Large Multi-Modality Modelscited by 443
  11. 2025HPSv3: Towards Wide-Spectrum Human Preference Scorecited by 196
  12. 2025REASONING GYM: Reasoning Environments for Reinforcement Learning with Verifiable Rewardscited by 121
  13. 2025Envisioning Beyond the Pixels: Benchmarking Reasoning-Informed Visual Editingcited by 97
  14. 2025Soft Adaptive Policy Optimizationcited by 89
  15. 2025VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agentscited by 60
  16. 2025lmgame-Bench: How Good are LLMs at Playing Games?cited by 54
  17. 2025RLVE: Scaling Up Reinforcement Learning for Language Models with Adaptive Verifiable Environmentscited by 43
  18. 2025G1: Bootstrapping Perception and Reasoning Abilities of Vision-Language Model via Reinforcement Learningcited by 29
  19. 2025GenExam: A Multidisciplinary Text-to-Image Examcited by 19
  20. 2025GEM: A Gym for Agentic LLMscited by 17
  21. 2020RLlib Flow: Distributed Reinforcement Learning is a Dataflow Problemcited by 15
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  23. 2025BrowserArena: Evaluating LLM Agents on Real-World Web Navigation Taskscited by 12

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMs
  2. 2026V-Gym: Enhancing Agentic Visual Reasoning via Skill-Data Co-Evolution
  3. 2025Enhancing Vision-Language Model Training with Reinforcement Learning in Synthetic Worlds for Real-World Success
  4. 2025VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environments
  5. 2025VIKI-R: Coordinating Embodied Multi-Agent Cooperation via Reinforcement Learning
  6. 2026VICO: Visual Environments Co-Evolving for Vision-Language Model Reasoning
  7. 2025Agentic Jigsaw Interaction Learning for Enhancing Visual Perception and Reasoning in Vision-Language Models
  8. 2026Agentic-VLA: Efficient Online Adaptation for Vision-Language-Action Models