MapDream: Task-Driven Map Learning for Vision-Language Navigation
Not on the map. Why?
Abstract (arXiv)
Vision-Language Navigation (VLN) requires agents to follow natural language instructions in partially observed 3D environments, motivating map representations that aggregate spatial context beyond local perception. However, most existing approaches rely on hand-crafted maps constructed independently of the navigation policy. We argue that maps should instead be learned representations shaped directly by navigation objectives rather than exhaustive reconstructions. Based on this insight, we propose MapDream, a map-in-the-loop framework that formulates map construction as autoregressive bird's-eye-view (BEV) image synthesis. The framework jointly learns map generation and action prediction, distilling environmental context into a compact three-channel BEV map that preserves only navigation-critical affordances. Supervised pre-training bootstraps a reliable mapping-to-control interface, while the autoregressive design enables end-to-end joint optimization through reinforcement fine-tuning. Experiments on R2R-CE and RxR-CE achieve state-of-the-art monocular performance, validating task-driven generative map learning.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 42 of its 46 references that are in the map. First posted on arXiv 30 Jan 2026.
Builds on
42 of 46 references.
References · 42
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 8,851
- 2025Qwen2.5-VL Technical Reportcited by 5,418
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
- 2025Qwen3-VL Technical Reportcited by 2,534
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
- 2025Janus-Pro: Unified Multimodal Understanding and Generation with Data and Model Scalingcited by 787
- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 429
- 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 401
- 2022Visual Language Maps for Robot Navigationcited by 362
- 2023TextDiffuser: Diffusion Models as Text Painterscited by 223
- 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 222
30 more
- 2024NVILA: Efficient Frontier Visual Language Modelscited by 206
- 2024NaVILA: Legged Robot Vision-Language-Action Model for Navigationcited by 201
- 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 165
- 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Taskscited by 146
- 2022BEVBert: Multimodal Map Pre-training for Language-guided Navigationcited by 117
- 2023GridMM: Grid Memory Map for Vision-and-Language Navigationcited by 117
- 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directionscited by 116
- 2025StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modelingcited by 107
- 2022Cross-modal Map Learning for Vision and Language Navigationcited by 91
- 2022Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigationcited by 86
- 2025JanusVLN: Decoupling Semantics and Spatiality with Dual Implicit Memory for Vision-Language Navigationcited by 80
- 2024Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological Graphscited by 72
- 2023Bird's-Eye-View Scene Graph for Vision-Language Navigationcited by 71
- 2023A2Nav: Action-Aware Zero-Shot Robot Navigation by Exploiting Vision-and-Language Ability of Foundation Modelscited by 61
- 2025MapNav: A Novel Memory Representation via Annotated Semantic Maps for Vision-and-Language Navigationcited by 55
- 2025NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environmentscited by 41
- 2025Nav-R1: Reasoning and Navigation in Embodied Scenescited by 37
- 2024Sim-to-Real Transfer via 3D Feature Fields for Vision-and-Language Navigationcited by 34
- 2021Vision-Language Navigation: A Survey and Taxonomycited by 33
- 2023Fast-Slow Test-Time Adaptation for Online Vision-and-Language Navigationcited by 25
- 2025Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigationcited by 21
- 2025Aux-Think: Exploring Reasoning Strategies for Data-Efficient Vision-Language Navigationcited by 19
- 2025MonoDream: Monocular Vision-Language Navigation with Panoramic Dreamingcited by 15
- 2025Progress-Think: Semantic Progress Reasoning for Vision-Language Navigationcited by 9
- 2024Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Imagescited by 8
- 2025IRef-VLA: A Benchmark for Interactive Referential Grounding with Imperfect Language in 3D Scenescited by 8
- 2025Janus-Pro-R1: Advancing Collaborative Visual Comprehension and Generation via Reinforcement Learningcited by 8
- 2024MambaVO: Deep Visual Odometry Based on Sequential Matching Refinement and Training Smoothingcited by 5
- 2024GSLAMOT: A Tracklet and Query Graph-based Simultaneous Locating, Mapping, and Multiple Object Tracking Systemcited by 3
- 2025OpenMap: Instruction Grounding via Open-Vocabulary Visual-Language Mappingcited by 2
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harnesscited by 3
- 2026HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memorycited by 1
- 2026Towards Dual-Brain Minimal Sufficient Representation for Vision-Language Navigationcited by 0
- 2026GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigationcited by 0
- 2026GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigation16 Sep 2026
- 2026HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness14 Sep 2026
- 2026Towards Dual-Brain Minimal Sufficient Representation for Vision-Language Navigation25 Jul 2026
- 2026HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memory22 Jun 2026