RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation
Not on the map. Why?
Abstract (arXiv)
Current text-to-3D generation methods based on score distillation often suffer from geometric inconsistencies, leading to repeated patterns across different poses of 3D assets. This issue, known as the Multi-Face Janus problem, arises because existing methods struggle to maintain consistency across varying poses and are biased toward a canonical pose. While recent work has improved pose control and approximation, these efforts are still limited by this inherent bias, which skews the guidance during generation. To address this, we propose a solution called RecDreamer, which reshapes the underlying data distribution to achieve a more consistent pose representation. The core idea behind our method is to rectify the prior distribution, ensuring that pose variation is uniformly distributed rather than biased toward a canonical form. By modifying the prescribed distribution through an auxiliary function, we can reconstruct the density of the distribution to ensure compliance with specific marginal constraints. In particular, we ensure that the marginal distribution of poses follows a uniform distribution, thereby eliminating the biases introduced by the prior knowledge. We incorporate this rectified data distribution into existing score distillation algorithms, a process we refer to as uniform score distillation. To efficiently compute the posterior distribution required for the auxiliary function, RecDreamer introduces a training-free classifier that estimates pose categories in a plug-and-play manner. Additionally, we utilize various approximation techniques for noisy states, significantly improving system performance. Our experimental results demonstrate that RecDreamer effectively mitigates the Multi-Face Janus problem, leading to more consistent 3D asset generation across different poses.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 48 of its 65 references that are in the map. First posted on arXiv 18 Feb 2025.
Builds on
48 of 65 references.
References · 48
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
36 more
- 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2022Diffusion Posterior Sampling for General Noisy Inverse Problemscited by 1,375
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
- 2023MVDream: Multi-view Diffusion for 3D Generationcited by 928
- 2022eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoiserscited by 921
- 2023Vision Transformers Need Registerscited by 844
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 694
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2016Stein Variational Gradient Descent: A General Purpose Bayesian Inference Algorithmcited by 498
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 444
- 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
- 2023A Tale of Two Features: Stable Diffusion Complements DINO for Zero-Shot Semantic Correspondencecited by 297
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 254
- 2022Diffusion models as plug-and-play priorscited by 230
- 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Priorcited by 157
- 2023Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyondcited by 139
- 2023Text-to-3D with Classifier Score Distillationcited by 127
- 2023HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidancecited by 109
- 2023Noise-Free Score Distillationcited by 99
- 2023Telling Left from Right: Identifying Geometry-Aware Semantic Correspondencecited by 85
- 2024Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagationcited by 50
- 2018A Unified Particle-Optimization Framework for Scalable Bayesian Samplingcited by 44
- 2023DreamControl: Control-Based Text-to-3D Generation with 3D Self-Priorcited by 39
- 2024Rethinking Score Distillation as a Bridge Between Image Distributionscited by 36
- 2023Taming Mode Collapse in Score Distillation for Text-to-3D Generationcited by 35
- 2023Debiasing Scores and Prompts of 2D Diffusion for View-consistent Text-to-3D Generationcited by 32
- 2023GeoDream: Disentangling 2D and Geometric Priors for High-Fidelity and Consistent 3D Generationcited by 30
- 2023SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identitycited by 23
- 2024JointDreamer: Ensuring Geometry Consistency and Text Congruence in Text-to-3D Generation via Joint Score Distillationcited by 11
Built on by
Citing papers per year: 2025: 7; 2026: 2.
9 papers.
- 2025Turbo2K: Towards Ultra-Efficient and High-Quality 2K Video Synthesiscited by 13
- 2025ViewSRD: 3D Visual Grounding via Structured Multi-View Decompositioncited by 8
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Datacited by 7
- 2025RewardSDS: Aligning Score Distillation via Reward-Weighted Samplingcited by 4
- 2025Stable Score Distillationcited by 3
- 2025Text-to-3D Generation using Jensen-Shannon Score Distillationcited by 2
- 2025Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infillingcited by 2
- 2026Learning to Tessellate: Point Cloud Generation via Recursive Spectral Partitioningcited by 0
- 2026RAGMesh with FaME-G2E: Long-Form Text-Driven 3D Face Generation and Editingcited by 0
- 2026RAGMesh with FaME-G2E: Long-Form Text-Driven 3D Face Generation and Editing10 Aug 2026
- 2026Learning to Tessellate: Point Cloud Generation via Recursive Spectral Partitioning3 Aug 2026
- 2025Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling27 Oct 2025
- 2025ViewSRD: 3D Visual Grounding via Structured Multi-View Decomposition15 Jul 2025
- 2025Stable Score Distillation12 Jul 2025
- 2025Turbo2K: Towards Ultra-Efficient and High-Quality 2K Video Synthesis20 Apr 2025
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data27 Mar 2025
- 2025RewardSDS: Aligning Score Distillation via Reward-Weighted Sampling12 Mar 2025
- 2025Text-to-3D Generation using Jensen-Shannon Score Distillation8 Mar 2025