SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identity
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Abstract (arXiv)
Score distillation has emerged as one of the most prevalent approaches for text-to-3D asset synthesis. Essentially, score distillation updates 3D parameters by lifting and back-propagating scores averaged over different views. In this paper, we reveal that the gradient estimation in score distillation is inherent to high variance. Through the lens of variance reduction, the effectiveness of SDS and VSD can be interpreted as applications of various control variates to the Monte Carlo estimator of the distilled score. Motivated by this rethinking and based on Stein's identity, we propose a more general solution to reduce variance for score distillation, termed Stein Score Distillation (SSD). SSD incorporates control variates constructed by Stein identity, allowing for arbitrary baseline functions. This enables us to include flexible guidance priors and network architectures to explicitly optimize for variance reduction. In our experiments, the overall pipeline, dubbed SteinDreamer, is implemented by instantiating the control variate with a monocular depth estimator. The results suggest that SSD can effectively reduce the distillation variance and consistently improve visual quality for both object- and scene-level generation. Moreover, we demonstrate that SteinDreamer achieves faster convergence than existing methods due to more stable gradient updates.
Key facts. Cited by 23 papers in the map (data through 7 Oct 2026). Builds on 44 of its 61 references that are in the map. First posted on arXiv 31 Dec 2023.
Builds on
44 of 61 references.
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32 more
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Citing papers per year: 2024: 13; 2025: 9; 2026: 1.
23 papers.
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- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 425
- 2024IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generationcited by 84
- 2024VideoMV: Consistent Multi-View Generation Based on Large Video Generative Modelcited by 45
- 2024Score Distillation via Reparametrized DDIMcited by 41
- 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animationcited by 25
- 2024Collaborative Control for Geometry-Conditioned PBR Image Generationcited by 22
- 20243D Mesh Editing using Masked LRMscited by 17
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fieldscited by 16
- 2024Text-to-3D Shape Generationcited by 13
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
- 2024Envision3D: One Image to 3D with Anchor Views Interpolationcited by 12
- 2025RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillationcited by 9
11 more
- 2024A General Framework to Boost 3D GS Initialization for Text-to-3D Generation by Lexical Richnesscited by 8
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Datacited by 7
- 2024PlacidDreamer: Advancing Harmony in Text-to-3D Generationcited by 6
- 2025Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generationcited by 5
- 2024Referee Can Play: An Alternative Approach to Conditional Generation via Model Inversioncited by 4
- 2025RewardSDS: Aligning Score Distillation via Reward-Weighted Samplingcited by 4
- 2025Walking the Schr"odinger Bridge: A Direct Trajectory for Text-to-3D Generationcited by 3
- 2025Text-to-3D Generation using Jensen-Shannon Score Distillationcited by 2
- 2025Mean-Shift Distillation for Diffusion Mode Seekingcited by 0
- 2025A Gradient Flow Approach to Solving Inverse Problems with Latent Diffusion Modelscited by 0
- 2026Variance Reduction on the Camera Axis: Multi-View Score Distillation for 3Dcited by 0
- 2026Variance Reduction on the Camera Axis: Multi-View Score Distillation for 3D29 Jun 2026
- 2025Walking the Schr"odinger Bridge: A Direct Trajectory for Text-to-3D Generation6 Nov 2025
- 2025A Gradient Flow Approach to Solving Inverse Problems with Latent Diffusion Models23 Sep 2025
- 2025Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generation7 May 2025
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields28 Apr 2025
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data27 Mar 2025
- 2025RewardSDS: Aligning Score Distillation via Reward-Weighted Sampling12 Mar 2025
- 2025Text-to-3D Generation using Jensen-Shannon Score Distillation8 Mar 2025
- 2025Mean-Shift Distillation for Diffusion Mode Seeking21 Feb 2025
- 2025RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation18 Feb 2025
- 20243D Mesh Editing using Masked LRMs11 Dec 2024
- 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation9 Oct 2024
11 more
- 2024A General Framework to Boost 3D GS Initialization for Text-to-3D Generation by Lexical Richness2 Aug 2024
- 2024PlacidDreamer: Advancing Harmony in Text-to-3D Generation19 Jul 2024
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation6 Jun 2024
- 2024Score Distillation via Reparametrized DDIM24 May 2024
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May 2024
- 2024Text-to-3D Shape Generation20 Mar 2024
- 2024VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model18 Mar 2024
- 2024Envision3D: One Image to 3D with Anchor Views Interpolation13 Mar 2024
- 2024Referee Can Play: An Alternative Approach to Conditional Generation via Model Inversion26 Feb 2024
- 2024IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation13 Feb 2024
- 2024Collaborative Control for Geometry-Conditioned PBR Image Generation8 Feb 2024
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 425
- 2024Score Distillation via Reparametrized DDIMcited by 41
- 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animationcited by 25
- 2024Envision3D: One Image to 3D with Anchor Views Interpolationcited by 12
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Datacited by 7
- 2024PlacidDreamer: Advancing Harmony in Text-to-3D Generationcited by 6
- 2024Referee Can Play: An Alternative Approach to Conditional Generation via Model Inversioncited by 4
- 2025RewardSDS: Aligning Score Distillation via Reward-Weighted Samplingcited by 4
- 2025Walking the Schr"odinger Bridge: A Direct Trajectory for Text-to-3D Generationcited by 3
- 2025Text-to-3D Generation using Jensen-Shannon Score Distillationcited by 2
- 2025Mean-Shift Distillation for Diffusion Mode Seekingcited by 0
- 2025A Gradient Flow Approach to Solving Inverse Problems with Latent Diffusion Modelscited by 0
12 most cited of 13 All 13 (JSON)
- 2026Variance Reduction on the Camera Axis: Multi-View Score Distillation for 3D29 Jun 2026
- 2025Walking the Schr"odinger Bridge: A Direct Trajectory for Text-to-3D Generation6 Nov 2025
- 2025A Gradient Flow Approach to Solving Inverse Problems with Latent Diffusion Models23 Sep 2025
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data27 Mar 2025
- 2025RewardSDS: Aligning Score Distillation via Reward-Weighted Sampling12 Mar 2025
- 2025Text-to-3D Generation using Jensen-Shannon Score Distillation8 Mar 2025
- 2025Mean-Shift Distillation for Diffusion Mode Seeking21 Feb 2025
- 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation9 Oct 2024
- 2024PlacidDreamer: Advancing Harmony in Text-to-3D Generation19 Jul 2024
- 2024Score Distillation via Reparametrized DDIM24 May 2024
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May 2024
- 2024Envision3D: One Image to 3D with Anchor Views Interpolation13 Mar 2024
12 newest of 13 All 13 (JSON)
- 2024IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generationcited by 84
- 2024VideoMV: Consistent Multi-View Generation Based on Large Video Generative Modelcited by 45
- 2024Collaborative Control for Geometry-Conditioned PBR Image Generationcited by 22
- 20243D Mesh Editing using Masked LRMscited by 17
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fieldscited by 16
- 2024Text-to-3D Shape Generationcited by 13
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
- 2025RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillationcited by 9
- 2024A General Framework to Boost 3D GS Initialization for Text-to-3D Generation by Lexical Richnesscited by 8
- 2025Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generationcited by 5
- 2025Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generation7 May 2025
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields28 Apr 2025
- 2025RecDreamer: Consistent Text-to-3D Generation via Uniform Score Distillation18 Feb 2025
- 20243D Mesh Editing using Masked LRMs11 Dec 2024
- 2024A General Framework to Boost 3D GS Initialization for Text-to-3D Generation by Lexical Richness2 Aug 2024
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation6 Jun 2024
- 2024Text-to-3D Shape Generation20 Mar 2024
- 2024VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model18 Mar 2024
- 2024IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation13 Feb 2024
- 2024Collaborative Control for Geometry-Conditioned PBR Image Generation8 Feb 2024