mlsanityData to 14 Oct 2026

HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset

arXiv 2412.02317 ↗First posted 3 Dec 2024cs.CVcited by 12

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Abstract (arXiv)

With the rapid evolution of 3D generation algorithms, the cost of producing 3D humanoid character models has plummeted, yet the field is impeded by the lack of a comprehensive dataset for automatic rigging, which is a pivotal step in character animation. Addressing this gap, we present HumanRig, the first large-scale dataset specifically designed for 3D humanoid character rigging, encompassing 11,434 meticulously curated T-posed meshes adhered to a uniform skeleton topology. Capitalizing on this dataset, we introduce an innovative, data-driven automatic rigging framework, which overcomes the limitations of GNN-based methods in handling complex AI-generated meshes. Our approach integrates a Prior-Guided Skeleton Estimator (PGSE) module, which uses 2D skeleton joints to provide a preliminary 3D skeleton, and a Mesh-Skeleton Mutual Attention Network (MSMAN) that fuses skeleton features with 3D mesh features extracted by a U-shaped point transformer. This enables a coarse-to-fine 3D skeleton joint regression and a robust skinning estimation, surpassing previous methods in quality and versatility. This work not only remedies the dataset deficiency in rigging research but also propels the animation industry towards more efficient and automated character rigging pipelines.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 19 of its 31 references that are in the map. First posted on arXiv 3 Dec 2024.

Builds on

19 of 31 references.

References · 19

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2017Inductive Representation Learning on Large Graphscited by 6,320
  3. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  4. 2018Dynamic Graph CNN for Learning on Point Cloudscited by 2,223
  5. 2020Point Transformercited by 1,470
  6. 2020Masked Label Prediction: Unified Message Passing Model for Semi-Supervised Classificationcited by 506
  7. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
  8. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
  9. 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
  10. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 245
  11. 2024TripoSR: Fast 3D Object Reconstruction from a Single Imagecited by 232
  12. 2023RTMPose: Real-Time Multi-Person Pose Estimation based on MMPosecited by 175
7 more
  1. 2024Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Imagecited by 135
  2. 2018MeshCNN: A Network with an Edgecited by 69
  3. 2021Learning Skeletal Articulations with Neural Blend Shapescited by 53
  4. 2020RigNet: Neural Rigging for Articulated Characterscited by 32
  5. 2022SkinningNet: Two-Stream Graph Convolutional Neural Network for Skinning Prediction of Synthetic Characterscited by 16
  6. 2024G3PT: Unleash the power of Autoregressive Modeling in 3D Generation via Cross-scale Querying Transformercited by 16
  7. 2021HeterSkinNet: A Heterogeneous Network for Skin Weights Predictioncited by 5

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 7; 2026: 5.

12 papers.