MCGS: Multiview Consistency Enhancement for Sparse-View 3D Gaussian Radiance Fields
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Abstract (arXiv)
Radiance fields represented by 3D Gaussians excel at synthesizing novel views, offering both high training efficiency and fast rendering. However, with sparse input views, the lack of multi-view consistency constraints results in poorly initialized Gaussians and unreliable heuristics for optimization, leading to suboptimal performance. Existing methods often incorporate depth priors from dense estimation networks but overlook the inherent multi-view consistency in input images. Additionally, they rely on dense initialization, which limits the efficiency of scene representation. To overcome these challenges, we propose a view synthesis framework based on 3D Gaussian Splatting, named MCGS, enabling photorealistic scene reconstruction from sparse views. The key innovations of MCGS in enhancing multi-view consistency are as follows: i) We leverage matching priors from a sparse matcher to initialize Gaussians primarily on textured regions, while low-texture areas are populated with randomly distributed Gaussians. This yields a compact yet sufficient set of initial Gaussians. ii) We propose a multi-view consistency-guided progressive pruning strategy to dynamically eliminate inconsistent Gaussians. This approach confines their optimization to a consistency-constrained space, which ensures robust and coherent scene reconstruction. These strategies enhance robustness to sparse views, accelerate rendering, and reduce memory consumption, making MCGS a practical framework for 3D Gaussian Splatting.
Key facts. Cited by 6 papers in the map (data through 13 Oct 2026). Builds on 44 of its 54 references that are in the map. First posted on arXiv 15 Oct 2024.
Builds on
44 of 54 references.
References · 44
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,857
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,712
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,021
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,958
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,581
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,539
- 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,439
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 738
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 733
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 700
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 673
32 more
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 663
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2023LightGlue: Local Feature Matching at Light Speedcited by 588
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 557
- 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 521
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
- 2023RoMa: Robust Dense Feature Matchingcited by 296
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 240
- 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
- 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 191
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
- 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 176
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
- 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
- 2022Vision Transformer for NeRF-Based View Synthesis from a Single Input Imagecited by 104
- 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 86
- 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
- 2024CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussianscited by 62
- 2023GeCoNeRF: Few-shot Neural Radiance Fields via Geometric Consistencycited by 54
- 2023MixNeRF: Modeling a Ray with Mixture Density for Novel View Synthesis from Sparse Inputscited by 40
- 2023VGOS: Voxel Grid Optimization for View Synthesis from Sparse Inputscited by 16
- 2023CorresNeRF: Image Correspondence Priors for Neural Radiance Fieldscited by 15
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfacescited by 12
- 2024Spatial Annealing for Efficient Few-shot Neural Renderingcited by 2
Built on by
Citing papers per year: 2025: 2; 2026: 4.
6 papers.
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
- 2025HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warpingcited by 1
- 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priorscited by 1
- 2026GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstructioncited by 0
- 2026SwiftGS: Episodic Priors for Immediate Satellite Surface Recoverycited by 0
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splattingcited by 0
- 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors22 Aug 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026SwiftGS: Episodic Priors for Immediate Satellite Surface Recovery19 Mar 2026
- 2026GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstruction28 Jan 2026
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior14 Oct 2025
- 2025HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warping29 Sep 2025