mlsanityData to 7 Oct 2026

Integrated Decision Making and Trajectory Planning for Autonomous Driving Under Multimodal Uncertainties: A Bayesian Game Approach

arXiv 2409.13993 ↗First posted 21 Sep 2024cs.RO cs.GTcited by 2

On the map: End-to-end autonomous driving → Cooperative and V2X driving

Abstract (arXiv)

Modeling the interaction between traffic agents is a key issue in designing safe and non-conservative maneuvers in autonomous driving. This problem can be challenging when multi-modality and behavioral uncertainties are engaged. Existing methods either fail to plan interactively or consider unimodal behaviors that could lead to catastrophic results. In this paper, we introduce an integrated decision-making and trajectory planning framework based on Bayesian game (i.e., game of incomplete information). Human decisions inherently exhibit discrete characteristics and therefore are modeled as types of players in the game. A general solver based on no-regret learning is introduced to obtain a corresponding Bayesian Coarse Correlated Equilibrium, which captures the interaction between traffic agents in the multimodal context. With the attained equilibrium, decision-making and trajectory planning are performed simultaneously, and the resulting interactive strategy is shown to be optimal over the expectation of rivals' driving intentions. Closed-loop simulations on different traffic scenarios are performed to illustrate the generalizability and the effectiveness of the proposed framework.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Cooperative and V2X driving, one of 9 directions in End-to-end autonomous driving. Builds on 25 of its 60 references that are in the map. First posted on arXiv 21 Sep 2024.

Builds on

25 of 60 references.

References · 25

  1. 2022Planning-oriented Autonomous Drivingcited by 1,068
  2. 2023GameFormer: Game-theoretic Modeling and Learning of Transformer-based Interactive Prediction and Planning for Autonomous Drivingcited by 141
  3. 2022Differentiable Integrated Motion Prediction and Planning with Learnable Cost Function for Autonomous Drivingcited by 71
  4. 2018Hierarchical Game-Theoretic Planning for Autonomous Vehiclescited by 48
  5. 2019Efficient Iterative Linear-Quadratic Approximations for Nonlinear Multi-Player General-Sum Differential Gamescited by 37
  6. 2018Search-based optimal motion planning for automated drivingcited by 24
  7. 2019Stochastic Dynamic Games in Belief Spacecited by 23
  8. 2021EPSILON: An Efficient Planning System for Automated Vehicles in Highly Interactive Environmentscited by 22
  9. 2021Maximum-Entropy Multi-Agent Dynamic Games: Forward and Inverse Solutionscited by 22
  10. 2021GamePlan: Game-Theoretic Multi-Agent Planning with Human Drivers at Intersections, Roundabouts, and Mergingcited by 16
  11. 2022Efficient Game-Theoretic Planning with Prediction Heuristic for Socially-Compliant Autonomous Drivingcited by 13
  12. 2023Contingency Games for Multi-Agent Interactioncited by 11
13 more
  1. 2021Cooperative Decision Making of Connected Automated Vehicles at Multi-lane Merging Zone: A Coalitional Game Approachcited by 10
  2. 2024RACP: Risk-Aware Contingency Planning with Multi-Modal Predictionscited by 10
  3. 2019Learning to Correlate in Multi-Player General-Sum Sequential Gamescited by 9
  4. 2019ALGAMES: A Fast Solver for Constrained Dynamic Gamescited by 9
  5. 2020Alternating Direction Method of Multipliers for Constrained Iterative LQR in Autonomous Drivingcited by 9
  6. 2022Potential Game-Based Decision-Making for Autonomous Drivingcited by 9
  7. 2023Decentralized iLQR for Cooperative Trajectory Planning of Connected Autonomous Vehicles via Dual Consensus ADMMcited by 9
  8. 2023MARC: Multipolicy and Risk-aware Contingency Planning for Autonomous Drivingcited by 9
  9. 2020Efficient Uncertainty-aware Decision-making for Automated Driving Using Guided Branchingcited by 8
  10. 2021Potential iLQR: A Potential-Minimizing Controller for Planning Multi-Agent Interactive Trajectoriescited by 8
  11. 2022Decision Making for Connected Automated Vehicles at Urban Intersections Considering Social and Individual Benefitscited by 7
  12. 2021Decision Making of Connected Automated Vehicles at An Unsignalized Roundabout Considering Personalized Driving Behaviourscited by 5
  13. 2022How Bad is Selfish Driving? Bounding the Inefficiency of Equilibria in Urban Driving Gamescited by 1

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Driving is a Game: Combining Planning and Prediction with Bayesian Iterative Best Response
  2. 2022Game-Theoretic Planning for Autonomous Driving among Risk-Aware Human Drivers
  3. 2021Risk-Constrained Interactive Safety under Behavior Uncertainty for Autonomous Driving
  4. 2024TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic Oracles
  5. 2021How To Not Drive: Learning Driving Constraints from Demonstration
  6. 2026Not All Agents Matter: From Global Attention Dilution to Risk-Prioritized Game Planning
  7. 2026Structured Reinforcement Learning for Bayesian Persuasion : Application to Intelligent Interactive Driving
  8. 2024GTP-UDrive: Unified Game-Theoretic Trajectory Planner and Decision-Maker for Autonomous Driving in Mixed Traffic Environments