RRM: Relightable assets using Radiance guided Material extraction
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Abstract (arXiv)
Synthesizing NeRFs under arbitrary lighting has become a seminal problem in the last few years. Recent efforts tackle the problem via the extraction of physically-based parameters that can then be rendered under arbitrary lighting, but they are limited in the range of scenes they can handle, usually mishandling glossy scenes. We propose RRM, a method that can extract the materials, geometry, and environment lighting of a scene even in the presence of highly reflective objects. Our method consists of a physically-aware radiance field representation that informs physically-based parameters, and an expressive environment light structure based on a Laplacian Pyramid. We demonstrate that our contributions outperform the state-of-the-art on parameter retrieval tasks, leading to high-fidelity relighting and novel view synthesis on surfacic scenes.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 20 of its 31 references that are in the map. First posted on arXiv 8 Jul 2024.
Builds on
20 of 31 references.
References · 20
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
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- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
8 more
- 2023TensoIR: Tensorial Inverse Renderingcited by 166
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2022NerfAcc: A General NeRF Acceleration Toolboxcited by 73
- 2019Inverse Path Tracing for Joint Material and Lighting Estimationcited by 62
- 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objectscited by 42
- 2023Neural Microfacet Fields for Inverse Renderingcited by 37
- 2021Appearance-Driven Automatic 3D Model Simplificationcited by 24
- 2023Eclipse: Disambiguating Illumination and Materials using Unintended Shadowscited by 14
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.